I think the biggest gripe for everyone (pvp, rp, and pve), and what is brought up in most threads, is that the AI needs a serious overhaul. People’s opinions may differ on where they think the resources/time should be spent, but the unanimous consensus always comes back to our guards.
They stand there, requiring clothing, weapons and food and rarely do they fulfill all of their obligated duties. Often times they’ll let an alligator walk by, but will attack the spider right next to it. An intruder comes and they just stand there dumbfounded for a bit before finally aggregating towards them and (sometimes?) drawing weapons.
Furthermore, to make this a legitimate patch and tie into the settlement system (and to give animators a task), more options for interactions would add to the immersion of the game. Some ideas that have been thrown around since EA include:
General fixes. Everyone wants to see a thrall attacking when they should, and not moon walking around when headed back to their position or following Master.
Enhancing AI’s compatibility with the new combat system. Perhaps working on making the AI work better with the combo combat system would fix the first problem, but could make the npc’s in the world more challenging to actually fight.
A radial wheel option to change behavior to aggressive (attack all), passive (attack nothing), or Alert Status (only attack once violence has been initiated)
An option to change which dance that entertainers perform. At the moment all they seem to do is the Cimmerian or Aquilonian dances at random. What about the others?
Idle animations. Perhaps something at random, or user selected, it would seem nice to have something other than brain dead zombies moping about. Think conversing or yawning. With pets coming, it would be nice to see some laying down or chasing their tails.
The general fixes would benefit everyone’s experience, regardless of how you play. The other additions would add to the ‘Settlement’ system that was talked about in EA, and would add legitimacy for taking up time and resources to perform the former task, while giving other branches of the Dev team tasks. (Artists, please make the random generated thralls not as ugly?)
If you have more questions or concerns, please leave a comment below and converse on the subject matter.