Archer attack range is reduced

Game mode: Online official
Type of issue: Bug
Server type: PvE
Region: Official server #1510 PvE - g-portal.us


Since the patch for Isle of Septah, my archers don’t attack until the creatures are less that 10 foundations away. I had them all set to max 50 yards, and they used to attack the animals that walked by. Now, they don’t attack until they are much closer, my fighters are attacking first sometimes, and i only have them set to 30 yards.

I have set attack all, stand and defend, and attack range to 50. The archers do react to the creature getting in range, but they don’t shoot anymore until it is much closer.

Here is where the critter spawns:
TeleportPlayer -173764.4531 -119198.5391 2053.720947

Closest Archer is here ( this one shoots):
TeleportPlayer -174335.3125 -116503.4844 2196.774658

2nd Archer doesn’t shoot:
TeleportPlayer -173521.0469 -115444.5313 2199.971191

If i understand the coordinate system of the game correctly, the distance from the critter to the first archer is 27m, and the distance to the 2nd archer is 37m, but he should also be attacking, and he used to before the patch.


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Set to Attack All
  2. Set Tactics to Stand and Defend
  3. Set Range to 50 yards.
  4. Archers see the mob, equip their bow immediately, but they don’t shoot the enemy until it is closer.

Hey @eldonofuncom

Thanks for the detailed feedback. It’s been relayed to our team so they can look into it.