I don’t know if this is intended, but I discovered something I thought I should report.
I made a set of light Poitain armor (mostly because I like the look) to start off with my new character. It had an armor value of 111 when I was wearing it.
Then I killed enough of the “Asura” people to steal their clothes for a full set. Under the old system, Asura armor gave a total of +15 to Survival. Under the new system, the armor was better than my Poitain set with a value of 160. It also has the following bonuses:
- Hood = +6% Agility Weapon Damage
- Chest = +40 Health
- Gloves = +10% Concussive Damage
- Leggings = +40 Health
- Boots = +8% Follower Damage
So far, so good.
- I put the Poitain light armor set on my new Relic Hunter Fighter. When my Relic Hunter wears the same armor I had, the value jumped to 151.
Is this intended or is there a bug in armor worn by thralls? Just checking…