Have you ever considered sanity testing before putting out updates?
How the hell are you not catching these bugs before the updates go out? Things like the workbench scrolling bug could be worked around, and the character being stretched in the inventory screen was merely cosmetic, but both should’ve been obvious. And now we have the “Fell through the world” death bug, which makes caves completely inaccessible (in my solo game, even after restarting the game!), and can also just seemingly happen at random.
Just playing the game in single player for not more than a day or two was enough to encounter these issues (I also encountered it when playing another separate game on a different PSN account with a friend hosting), and yet somehow these show-stopper bugs still make it into the updates? What the hell is going on at Funcom? I think you really need to take a very deep and careful look at your testing strategies.