Game mode: [Singleplayer]
Bleed status effect appears broken as a game element. Just had an NPC for about the sixth time in two days run up, and 10x plus Bleed stack me, in about a second. This, if you feel is how it should be, is insane.
Many of the status effects in the game, for the resources given to address and counter them, are really poorly implemented.
On that note, stop adding items that will screw you automatically to the wheel on PS4. Adding uncooked food, that can easily be unintentionally clicked, when flying through choices mid combat, was such a poor choice that I have to assume there was no play testing, it literally is that glaring of a design flaw.
Steps on how to reproduce issue:
- Fight any thrall npc that has a dagger.
- Watch as dangerous consumable items are auto added to the wheel, FOR NO REASON, and how it spectacularly screws you during game play from accidental clicks on the Dualshock controller.