Game mode: [Online | Singleplayer]
Problem: [Crash | Bug | Performance | Misc]
Steps on how to reproduce issue:
- Build with hexagons (6 triangle wedge foundations or ceilings)
- Build base in triangle shape connecting three hexagons together.
- Build multiple levels with floor filled in.
- Ceilings do not connect the closer to the center they go. Requires support beams at ever other wedge. Also the O’snaps tend to be overly sensitive or they don’t register at all.
My suggestion is to remove hexagon wedges and add octagon wedges. Builds will fit together better with less hassle. Or keep Hex and add Oct. Whatever you do you should add Oct wedges for better and more proficient building freedom. I am actually unsure why hex was even put into this game. It didn’t really make sense to me. Cool feature but Oct makes way more sense. I would be more than happy to show a dev what I am talking about through pic’s or in game.