Game mode: [Online | Singleplayer]
Problem: [Crash | Bug | Performance | Misc]
I’ve seen a few old posts reporting this, but it’s still an issue. Damage taken and repaired is not always saving. Is anybody looking into this? I like to run constant purges, and while I know this is also bugged, I would prefer not to have to repair the same foundation 6 times before it remembers after a shutdown and restart of my ps4.
Are any other platforms experiencing this?
Steps on how to reproduce issue: