Building Temperature Effects?

There are building temperature effects in game(my clan had to put witchfire torches all around the base because the black ice heated us up as if we were in a tin can) even the dlc building pieces have temperature effects.

My dear friends, i don’t read Wikipedia i play the game. So my posts come from conclusions, that means, i build, I’ve learned, i speak. No Wikipedia, real experience. If you build black ive your house is cooler. If you build tier 2 wood your house is warmer, that simple, ok?

Over 2000 hours, and black ice warms you up, as does khitan. All other T3 cools you off. But it only helps a little in the most extreme areas.

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Black Ice heats you up.

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With respect, this is the essence of anecdote. We’re speaking instead of things proven via scientific processes: in the dev kit, you can see the insulated buildings are designed to keep you warm. Khitan, Black Ice-Reinforced (T3) and Insulated Wood (T2) all keep you warmer in cold places.

Please try building a small hut out of Black Ice-Reinforced T3 at Skyfall Ridge. Once inside, take off your armor, under Attributes check your temperature stats in terms of bars of heat/cold. Approach a door, check your temperature stats. Open the door, step outside, check your temp stats.

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I guess i am bugged then, i cannot have another explanation. I am really sorry if i give wrong info. But i swear it to you that when i change from sandstone to black ice my house is cooler. For this reason i keep my bedroom tier 2 wooden to stay warm because i love to build in snow areas. That ofcurce before i buy my dlc. Now i use black ice only for great walls because it is cheaper and easier to farm.

@Barnes you need to teach me how you do this.

I say something and site references, and still, people argue and insult me.
Then you say the same dang thing and they’re all agreeable sweetness and light. :wink:

Is it the beard? I’ve had a RL beard for more than forty something years.
should I change my Icon to just DA? LOL

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I’ve had an opportunity to talk personally with @stelagel in the past, so maybe that introduction helped. Sometimes it’s who you know, not what you know. Luckily, you both know me. :smiley:

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Well, we all have you dancing in our castles now, don’t we :smiley: Nice to know you :smiley:

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Boogie Barnes FTW :smiley:

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I think that I disagree just . I didn’t insult anybody . My dear friend I know your value as a member and it is far respectful . I ve apologized in the past for my Greeklish and how they make me sound offensive some times . I apologize once more . I thank you all for learning me something new , I send like to all of you and please consider that this message is for everyone that help me on this topic to learn something new .
A special thank you to Lostlintim for his patience .

Anytime, bud.

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There is no temperature indication of any kind on any in-game building piece, so, the only reasonable answer is no, buildings are nor suppose to give you any kind of temperature mitigation. Every evidence of them providing said mitigation should be considered as game bug. :+1:

:woman_facepalming: The tooltip doesn’t say so, so it must be a bug. That logic … Is this the first game with hidden mechanics that you are playing?

I will gladly accept you logical explanation of why do we need a temperature mitigation information on our armor while simultaneously employing “hidden mechanics” to cover up information about some of the building pieces having some sort of temperature mitigation.

@tin_egg Maybe it is simply an omission or just the developers not willing to present every bit of information to the players on a silver platter to encourge them to discover things on their own? Maybe the system is too elaborate to be explained in a tooltip? I seriously doubt that taking the time to work on a temperature system for the building pieces is unintentional and a random bug in the system.

You mean other than looking at the piece in your inventory where it says “heat resist” or “cold resist”?

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Thanks for pointing it out. Apparently, even the tooltip says so :smiley:

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