I want discuss about the situation at different pvp and pve official servers. I am sure that this situation applies to all servers and very many players.
We (im and my guys) playing since first early access Conan and each spent more 4k hours at different official PvP servers (maybe 50 or more). We saw a lot, but now we have one problem, which we would like to ask and discuss.
At different official servers we see the situation complete blocking of obelisks and sulfur or other resources. This significantly affects the course of the game and creates difficulties for all players at the behest of the griffers. This deficiency kills official servers and in practice leads to blocking the server by one clan, blocking the game and making it impossible for beginners to play.
I suggest developers to prohibit construction in places vital for a server or to make it impossible to block objects and resources.
It would be nice, of course, to clear these areas, because we will need some time to clear the areas, because the blocks will remain even if construction is prohibited.
I ask the players to express their opinions on this topic, and developers should pay attention to this.
“We can make corridors to combine areas, and a large wall does not make sense. In areas where there are important resources to enter construction prohibition areas”
“What if the area around the zones in question were set as “public building only”. So that any1 could then just demolish the buildings.”“The other solution is to hire 1 Admin”
“The only guaranteed solution is restricting building to select areas”" Next best thing is having admin"
“And there’s only one solution. Moderation.”
“The solution is simple, don’t play on official pvp servers”
“My preference would be for intelligent moderation as it would likely be the fastest, least expensive”
“problem official server do not have admin”“also for PVP server, at the bring Funcom is offering PVP-Fast server and each month will be wipe.
I that is the good idea, for long term… PVP server should wiped completely maybe seasonal.”
“More definite solutions would be sth like in rust that limits your building radius.”
“the only real answer for official servers that could work are admns”
“Yeah man but the problem with that is trusting the Admin.”
“I can see the best option being a structure limit for a solo player or clan.”
“The only solution to this problem is to make Brimstone Veined Rocknoses, so people can be resource-deposit-independant and build a resource farm back at their base.”
“This game isn’t realistic with the minecraft cheese meta but there’s not much that can be done without fundamentally changing the landclaim system to a capture flag / or landclaim flag system (which comes with its own problems too)”
Have you proposed your own solution?