My friend and I were having this discussion but I was not 100% sure.
Lets take a Relic Hunter or Beastmaster for example which have high Vitality multipliers whenever they level up (percentage of HP permanently gained).
If you inflate their HP with a Vitality armor, will they gain a higher value from this through the multiplier than ifbthey were to be wearing a strength set at the moment of leveling?
If I’m correct, HP gains per points in Vitality are fixed numbers, not percentages, so bonus to Vitality via armor won’t give more HP/leveling up in Vit.
Thanks for the replies but id just like to clarify my question as I think some of the answers are referring to growth chance.
What Im asking is, every thrall gains permanent HP/base health everytime they level. If theyre wearing a Vitality armor at the moment of leveling, will the permenent HP gain they receive by the level up work off their inflated vit/hp from the armor, or will it still base off their “true” current base hp/vit, or simply by a fixed number.
Im not referring to influencing growth chances with food. Nor am I referring to their innate multiplier that changes their current hp whenever slapping on a vit armor set.
A point in vitality will give a set amount of additional HP regardless of bonuses from armor or buffs. Technically the total HP of the thrall has no effect on the gain from leveling vitality.
Thank you Wak good sinple answer. I had been leveling my thralls wearing vit until 20 then taking the armor off after, thinking I was gaining more permenent hp during the process.