Hi, I am some of the people who really complained about this, reaching Joel Bylos by Twitter, discussing it in the latest patch notes, several threads on steam and here etc.
Excuse me if I don’t copy paste or link their answers, as I’ve done it in many threads already xD.
Just felt the need to be repetitive with a couple matters:
1- I dont also understand, as now more and more players are saying, how didn’t they think this was a needed change from the begin, or how our multiple complains didn’t reach them, apparently, since last week XD.
2-While I am happy to see more and more people asking for this change (because I was feeling it was just me, some days ago…) it must be said they have confirmed, kind of explicitly (aka I dont think they can pull it back or say they didnt mean this) that it will be fixed.
Maybe not on release, but we got a word of a Producer (not Joel Bylos, as his tweets directed to me regarding this matter weren’t very hopeful / kinda taxative about not being possible, and older than this other answer from another dev), that he already reached programmers so they start working about this, and even had some (unknown for us) estimation of when will it be fixed.
Hopefuly we will finally have non killable thralls on PvE servers, as we are requesting, so we can enjoy the game as we expected to be able to.