This is probably a “First World problem”, but we can’t avoid stockpiling skeleton keys. Whenever a new clanmate manages to kill a world boss and it drops a key for them, we add another key to our stash. Whenever a Purge brings a Scorpion King or Sandreaper Queen (or several of them!) to our door, we add another key to our stash. Whenever we are exploring and come close to a world boss that doesn’t guard a legendary chest (for example, a Black Yeti), we add another key to our stash.
Sometimes we’ll send someone with all our keys to “do the rounds” and try to open chests without killing their bosses, but our thralls are too good at distracting them and we usually come back with the same amout of keys… if we’re lucky, because someone might have looted the chest before us and the boss might have respawned way before the chest did, so we actually come back with MORE keys to add to our stash.
The key pile doesn’t stop from getting taller.
There’s something wrong with the game when you’re raided and your biggest source of disappointment is the fact that they didn’t took the key stash from you. It sits there, in plain sight. Taunting you. Mocking you.
I’d love to see an alternative way of spending those keys. Whether it is a Relic Hunter NPC in Sepermeru that sells you specific legendary items for 5 (or more, I don’t care; I just want to get rid of them) keys each, or an Ali Baba-style cave filled with chests that require skeleton keys and might contain legendary items and/or an abnormally high amount of resources in them (like a full stack of steel bars or something like that), guarded by several Relic Hunter NPC but with no world bosses around. Or something completely different altogether. I’m not picky, I just want to get the keys out of my sight without just discarding them.
Most legendary weapons are useless, but a good chunk of them are still better than crafted weapons. Even then, a slightly “meh” legendary item is way better than no legendary item at all.
Thats not correct, telith’s sorrow is like an legendary weapon. Maybe a lil bit better than some legendary weapon.
The lying Bastard sword, the most rare weapon in that game got only 51DMG. Its not enuff, the former Version of the sword had 64DMG and that was ok.
The only real good legendary weapon is blade of the adventurer got 81DMG with a master kit.
Maybe just exchange 5 Skeleton Keys for 1 legendary repair kit for weapon or armor, on your choice. And dismantle legendary weapon to legendary repair kits, for weapon or armor, by chance. Those repair kits are always welcome.
My list:
Sword of Crom 10x
The Lying Bastard Sword 6x
Blade of the Adventurer 7x
Reach of the Red Mother 6x
Fangs of the Red Mother 50x
Final Breath of the Red Mother 5x
This are things in the game where the most player think they are very rare.
But I think if u put a lot of ur play time in the UC that u can get all this wonderful things in a row without problems.
That must be an old old sword.
I’ve never had a blade of the adventurer that does that damage and I’ve been collecting them since about a month after ea ended.
All of mine range from 72 to 81 with damage kits.
For that playtime, you must be quite unlucky. My clan that has maybe got 1000 hours alltogether (on that server anyway) got about twice as much as you for all of those
Well, yes, but also no. Old versions of legendary weapons aside (because they’re unobtainable, so they really don’t count for current balance), there are some legendary weapons that are still useful. It is true that Telith’s Sorrow is the best 2HS after Crom’s, and it’s easily farmable by camping Tyros’ spawn point, basically rendering every other 2HS useless; but it’s not the same for other weapon types.
Aja’s Bane is still the best weapon in-game against high-armored targets. After 2-3 stacks of sunder, it deals more damage per strike than even the Sword of Crom, with the added bonuses of not recoiling after hitting shields, having faster combos, and letting the wielder equip a shield.
Still, moot point. Aside from Aja’s, a couple bows (that are inferior to the Red Mother one, anyway), and the insulating shields, it is true that the current state of legendary weapons (or, rather, weapons coming from legendary chests, since other leggos like Sword of Crom, Predatory Blade or Yog’s Touch are more than ok) is not as good as it once was. Even then, this is not about legendary weapons being a letdown (we’re mostly on the same page here), but about the fact that the best you can do with your extra keys is throwing them away. Not because the weapons are bad, but because you can’t get rid of them and you always have dozens of them lying around. The feeling that an item that gives you access to a (supposedly) good weapon is useless is worse than that of the weapon itself being useless. At least, you can dismantle the weapon if you don’t like it, or slap an upgrade onto it and use it as a placeholder until you can find/craft a better one, or use it as a throwaway weapon for exploring/raiding purposes… The key just sits there, doing nothing.
Possible solution to this: re-buff legendary weapons, cut their drop chance in half (50% for lvl 60 chars, 25% for the rest) or even less. Now we can actually spend the stash of keys and also have a reason to re-kill bosses while doing so, and it feels more rewarding because you are getting weapons that are actually good.
Meh, weapon repair kits are craftable with a Tier 5 blacksmith. Armor repair kits can’t be crafted, though, but you can literally fill chests with each of them as soon as you start going regularly to the Unnamed City. No matter how badly you treat your weapons and armor, you’ll have enough kits to repair them over and over again in no time. Spending keys on them looks a little frivolous to me and, while it’s better than nothing, I’d rather buy bark and brimstone than repair kits.
This actually just moves the issue around instead of solving it. If a new player receives a bunch of skeleton keys, they won’t be able to use them until level 60. By the time they reach the level cap, they might have a few more keys of their own, and then they will have the same issue: an ever-growing pile of keys.
I mean, it sounds kind of fun to use them as a prank for newbies, but, again, if the best thing we can do with legendary keys is to use them to prank people into taking a pile of crap from us, something’s really wrong with how this part of the game is designed.
I know that I can get those kits. But if you can not build your base in the right locations you will not get human purge, and it’s not too interesting to farm kits in the Unnamed City. And when I begin farming those keys I get way too much legendary weapon that I do not need at all, even for my Thralls. I’d prefer to get free kits instead.
Fair enough. I guess I don’t have an issue with the kit supply since you could say I technically live inside the City, so I don’t have to make an effort to actually move there to farm whatever I need. Anyway, it is an interesting place to visit, if only to farm fragments of power and weapons like the Sword of Crom, the Red Mother’s bow and torch, the Predatory Blade, the Riptide for breathing underwater… It is also the best source, hands down, for dragon bone and horns, which you can use to quickly gear an entire army of thralls and/or burn it to craft the best craftable arrows (and the second best overall in terms of damage and armor pen).
But I agree with you, where you build (or where you’re allowed to build, if everywhere else is taken) is too determinant on your “industrial” level. I might open another thread to talk about purges so as not to derail this topic, but suffice to say that I find the idea of being dependant on purges to be ridiculous. People should be worried about purges instead of trying to trigger them as fast as possible, and one of the reasons behind that is the existence of T5 purge-only artisans. To tie back into this topic, another possibility (buying a T5 thrall in by paying a whole chest full of keys) might be nice, but probably too imbalanced, as people would go boss-farming instead of losing their time looking for good thralls everywhere else. I’m sure there could be a way to balance that, but I can’t come up with it right now.