Today I would like to touch on a somewhat serious topic about the Crom sword. I would recommend this weapon as the most powerful in the game.
Even if you add new legendary weapons out of respect for the game, that weapon should be the most powerful in the game.
This weapon represents Conan Exiles, very important, it is almost like the cover of your book along with the Atlantean sword.
The tyranny of the strongest must exist as long as it is legal and not due to errors in the game. This is Conan Exiles.
I have an idea about that weapon, I’m not an expert, just adding a point of view. idea. Imagine that the Crom Sword was a very heavy weapon that, upon contact with an enemy, would cause them to flinch or be thrown into the air upon impact. There is a skill branch that allows you to run and jump with extreme weight in your inventory. idea.
Another idea is that you need to have a specific skill branch structure to unlock weapon (Crom sword) damage. Another example is that the weapon has two damage elements: strength and agility in a single weapon and balance them to unlock its damage plus its incredible weight.
Another topic is pvp and pve combat. Imagine a first-person pvp combat when dodging we would do it as before when we had heavy armor and we only took a small jump that gave us immunity to damage during the dodge action.
the kick (L2) would be used as a shield like the two-handed great axe. Only a final strong attack can break the defense (for example using the final attack of the two-handed sword that breaks the shields’ defenses) if you do not dodge in time.
L2 + X would do the kick action in first person. means (L2) protection (X) jumps. Putting these commands together has no effect currently. If you don’t dodge it will break your defense.
that the shield in first person has sufficient resistance and defense range to block 1 or more players who simultaneously attack a single player. if you choose roll hit roll hit will not work with a first person player.
If 3 or more players attack you, you can run or confront them with all your skills.
Another example, if you are fighting in first person and when you block you notice that the weapon changes blue for a few seconds, that signal means that you can only block final attacks, during the short time of 2 seconds that the blue color is on the weapon. for example (the final attack of the two-handed sword) and you will stun your enemy for a few seconds if You manage to block that attack for a while.
My goal is to have both first and third person in the player’s visual camera work so that they both work in the game.
what do you think? If I’m wrong I’m sorry I just want to help.