No, well you need an pl PC but loading time cant be a braker in the game! Exept the telefrag in Quake al gamed you are tleporting/change location you are imune untill you start move. Atleas all games i played even Age of Conan
Imagine reading the whole thread and still thinking that people say itâs fair to be able to teleport in combat, when weâre really arguing about what happens once youâve teleported to the destinationâŠ
You know, Iâve run into players before who would complain about people not staying to fight them and call them cowards in global chat and generally throwing a temper tantrum because other people didnât play the game by their own arbitrary set of rules and code of honor.
Believe me, I understand the impulse to complain when you donât get things your way. Unfortunately, that still doesnât make it a good reason to leave a bug in the game
It isnât. You use it as a handicap because itâs a shoddy implementation.
In the scenario you present, there are two parties: one that uses the gameplay mechanics for strategy and another that relies on the abuse of an arbitrary flaw in the game to compensate for that strategy. I think things are pretty clear cut here
On official xbox serverâŠ
The jungle pillar lags and you can die just by being hit by panthers⊠It really sucksâŠ
Lol imagine thinking the end result of teleporting has nothing to do with something that involves teleporting
Not sure what youâre getting at with that second part. You implied it was easy to kill encumbered encumbrance build players and I just refuted that. Maybe you play with trash players or donât know how to juke, Iâve played on at least 20 different servers and played against hundreds of players and never once have I seen any good player have trouble juking. Of course it might be different on PC.
And yes it is a handicap. Teleporting was added to help people move around because they decided not to add mounts in the base game. They said it a bit before the real launch, even defining it as âsorceryâ. Wasnât in alpha/beta. If you teleport carelessly, you have a small chance of being killed. Youâre literally using a handicap to go across the entire map. Simple as that. Everyone agreeing with you is just mad because itâs happened to them after they decided to carelessly hit teleport on a PvP server. Emphasize the PvP, you should be aware that there will always be people trying to kill you. And you should be aware of outcomes at all possible times, as is mandatory for pvp survival games.
Once again. If you donât want to check or take control of obelisks, then just run there. Really. Itâs not that hard. With how easy it is to juke in this game I donât see why we should get rid of an insta death for careless players mechanic. If you have 30+ grit thereâs no way youâre dying to anything other than bombs if youâre half decent, so you should at least be punished for teleporting. Maybe itâs a bit different on PC than on console, but on console itâs incredibly easy to juke.
Devs have also said that walling obelisks in pvp is A OK, meaning they have no problems with griefing at the obelisks. If youâre teleporting carelessly you should be punished. If I really want to obelisk camp, then either Iâm getting a free spawn kill on you or Iâm walling the whole damn thing off to completely prevent teleports. Most players would prefer I didnât wall it off just because I MIGHT want to prevent a teleport in the future, and would rather I just take my kill and go.
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