I’m sorry, but what is going on here and now, on the test servers and in the forum is the biggest issue with funcom. Wasting assets.
There is all of what? Maybe 12 people testing, and that was before thethethethethethethe server issues we are having now. That funcom seems disinclined to do anything about but hand us placations.
How do you expect us to test a game for fixes and bugs ON A BROKEN SERVER? Has any one filed a bug report? Has anyone verified any of the fixes? No? I wonder why.
And I supposed funcom is just amazed when all these bugs pop up when updates goes live.
I have to wonder at this point if funcom is trying to tank their own game? You have a test server use it properly, there is no reason to send bugs live that can be squashed during proper testing. You have experienced game testers playing the game, give them some motivation and they will jump on, test your game, and file proper bug reports.
I can, and have. Hell I alpha, beta tested games and apps for a few years. But most of the time I was treated like a valued tester, not so much portage. Or another complainer to be ignored. I’m used to talking with the developers, even playing the games with them. But this, we get copy and paste response from a community manager that can do little more then send it up to the next dept. Which in turn can ignore it at their leisure.
Why does it seem we the players; or at least myself, feel like we care more about Conan then the developers? I want Conan to be the best game it can be, but it can’t like this. Bargain basement servers, miss managed test servers, and with players far more emotionally invested in to the game then the developers are.
In my opinion funcom is tanking their own game and I don’t understand why.
Our experiences on testlive are prime examples of just what is wrong with this game.