Somehow I just knew this would be your knee-jerk comeback. And my answer, as always, is “No.”
I don’t want to be in a clan since it means handing over ownership of my structures to someone else. I like chatting with people in global and helping out newbies with a set of armor or the odd weapon, but I play far too little to be in charge of a clan, and I don’t want someone else to be in charge of me, either.
Aren’t you kinda making my point, though? I posit that the guy who is more likely to be able to do that every day of the week is the same guy who has the mega structures spread all over the map.
Of course. Never said they weren’t. You stated you were assuming the only ones who have a problem with a short decay timer are the ones who have built mega structures. And I’m saying you’re wrong - they’re probably the ones who don’t care.
No. If you had a clue, you’d realize that again and again I’ve advocated for ten days, as a happy medium - it’s a little less than what I would personally prefer, but it could be an okay compromise. You’d be able to take your family away for a week, or go on an ad-hoc business trip without having to start from scratch every time.
Seems to me you’re the one whining about everyone who wants to play the game differently from you.
Yeah, no, again: This game is not marketed as “For online clans only. Requires a laptop”. So no. And for the record, family vacations don’t HAVE to be all about plane tickets and luxury hotels (I’ve made this point before, because you’re literally just rehashing the same old arguments - but then I guess, so am I).
Yeah, well, good for you (or bad, really, you’re missing out on a lot - not for the business trips, those do get tedious after a while but travelling in general is awesome). But again: This game is not developed just for you, so… it should try to accommodate more than just the super-dedicated. Buying a laptop you wouldn’t otherwise buy definitely counts as super-dedicated.
Kettle, meet pot. Maybe re-read your own post and see if you still want to pursue this argument? But yes, it is. Because I think it’s important to realize that this argument is just coming from regular people who want to combine their love of gaming (this game, specifically) with regular family life.
It does say a lot, but the solution is not going to be to drive away a significant amount of the already sorely depleted playerbase with (even more) draconian limitations and rules.
Well I wouldn’t necessarily be against that, as long as the limit was high enough that “normal” base building is not affected, whereas server-spanning highways become a no-go. I do have a feeling that the knowledge that there is a ceiling, even a far-away one, would put a damper on the feeling of freedom the building system currently gives.