So, I will apologize as I read this to mean that purges were fixed. They are obviously fixed but have not been updated to reflect that in game.
This is what I was reading on the Trello board… (As the Trello Board is so new I am still learning to use it. However, seven days to address a topic certainly leaves a lot to be desired.)
Players have reported that the Purge Meter doesn’t move up when playing, but that it will decrease when they log off. QA are having trouble reproducing this so we could use more information.
Natascha Röösli 11 hours ago (edited)
Even though this particular issue has been fixed, we are working on issues with the Purge as well as reworking the system as a whole. Changes are that this fix will be included in a batch of changes and you might not see this patched as a standalone fix.
My mistake on this. I suppose I am used to older games where Devs actually fixed large problems as they were solved instead of allowing players to continue with broken content for a month or more.
As for the stream, I don’t have time to waste watching a video on what I could be experiencing in the game. I read the lists they put out on Steam when they patch, The information is brief and easily absorbed, the way I prefer it.
You wanted me to be less vague about ‘breaking things’ so, let us talk about a few that have been fixed and broken again multiple times since I started playing quite a while ago… (Just looking at the ones listed for the next patch currently being tested).
- Fixed a bug where players would often get stuck inside Rhinos when fighting them
- Fixed a bug where player’s body would disappear from the map
- Fixed a bug where players could kill human NPCs who have dialogue options
- Fixed a bug where knocking out an NPC and letting them bleed to death would cause the NPC to respawn double
- Fixed an issue with Star Metal Nodes not taking enough damage to break their shell
- Fixed a bug where the Rhino boss could not receive melee or ranged damage
- Fixed a bug with missing journal icons
These are all items that at one point or another had already been fixed at another point prior to the upcoming patch, whenever that may happen to fall.
I am typically not one to complain about things like item alignment, color differences, or grammar issues… Things that I find annoying are (some are simply things I dislike, some are bugs)…
Logging in and having to log back out because the bloody edges won’t go away (this too has been addressed in the past and is still happening)…
Having to log out when I die because I can’t see my corpse (Again, addressed multiple times in the past)…
My poor husband has an issue where he logs in, can’t use his weapons or see anything in his inventory, so he has to go to a box or vault, double click all the empty spots on his bar to move the invisible things to his invisible inventory, deposit it all using the give all command, and then kill himself for the game to recognize his inventory correctly… (I have been lucky enough to avoid that problem.)
Mobs that don’t attack you when you attack them… the Werewolf Boss in the Midnight Grove… Vathis in the Volcano…
The fact that Danlinsia is ALWAYS up, sometimes in up to four places in the Cimmerian village at once…
The fact that there is really only one Obelisk in the entire center of the map. (and no I do not think there should be fewer Obelisks)…
Thralls still only attack some of the time, although more often than when they weren’t attacking at all…
along with that my thrall often don’t bother to wield his weapon he just goes in fists flying…
Does no one find it strange that thralls can’t at least carry half as much as a player can … we are all humans, no?
And, did anyone notice how quickly they fixed that carrying bug? (Yes, it does seem as if bugs beneficial to the players are corrected much quicker and usually in smaller patches than the ones that are detrimental.)
Taking away one of the more fun parts of the game, like looting an abandoned base… things like that allowed for a little bit of a break from the grind of constantly harvesting, gathering and cooking food, or mindlessly killing… which anyone can do in a number of games…
All of that being said, I will reassess once this patch goes in.,… see what is actually fixed and what remains broken… but the abandoned territories across the game tell me that folks are unhappy and maybe the Devs need to reach out rather than expect people to come to them and tell them what is wrong with their game.
There was nothing ignorant or petty about the suggestion that the Devs put int he effort… Honestly, if they don’t, there will simply be more people who leave their game rather than stay loyal… I made the statement because, despite the issues I have with the game, I enjoy parts of it… but those parts seem to be slowly fading away.