Decayed buildings ... Stop closing active threads please

Uh, where did you see that the Purges have been addressed? As seen on the Trello board, Purge issues are being worked on.

Locked threads are often locked due to a forum mechanic of 7 days of automatic lock. Otherwise,threads are locked when the community team or volunteer moderators feel the rules of the forum, of which were agreed upon when creating an account, have been violated or the forum topic is no longer needing to be active because the topic in question was addressed.

The complaint about the loot bags on PvE servers has been heard, and commented on multiple times. You can read just one of those here, as well as hear Jens explain it in the last dev stream (it’s at the very beginning of the stream, hard to miss).

“Breaking” things is extremely vague. If you feel a bug isn’t being addressed that isn’t listed on the trello board, or isn’t currently patched on testlive, then what bug do you feel needs to be worked on?

You are also complaining about a lack of content and not listening to the community. This next major patch going through testlive is a direct result of the community asking for Funcom to focus on fixing and improving core game mechanics. They are doing, exactly, what was asked by the community.

Finally, your belief that the Funcom dev team isn’t “putting in effort”, is ignorant and petty to say the least.

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