Saying and doing are two very different things.
Their announcement to change cadence to improve quality was exactly what many of us asked for. Was it in their cards or was it a push by the community? Do we need to know if they come true on this claim? I don’t care in the end because they did say it and they did meet that request.
I think both meeting expectations of new content AND quality can be done at the same time. After all, they’ve stated they’ve hired new staff (what that staff is we don’t know).
However, we can’t ignore that games require being functional and for many right now it isn’t.
It’s been over 3 months that the foundation bug has been at its worst, 7 months since it initially started. Begged for something to be done. Announced it was a difficult bug. Is this priority? What is priority?
As of tomorrow, it will be a week since the BE kicking problem. Players were begging for an announcement and finally yesterday an announcement was pinned - but only in the forums. On Monday when they returned to office, they didn’t even acknowledge it on their social media and is still being silent there. Today thankfully some more questions are being asked but has been communicated by many dedicated players that they’ve already troubleshooted the majority of the content of those questions.
8 months of uncontested hacking on PC PVP with nary a word other than a vague “we’ll advise/looking into it” recently. Which has been a growing issue for years.
I won’t leave out our console brethren either; it ain’t pretty there. Years of buggy content we never see on PC, instability, loading issues, optimization problems.
While you may say things are not this complicated and surely it is just a game, it’s something that the most loyal and dedicated players have stuck around for even when things have been bad. Even some of those people are leaving… How are newer players supposed to develop any interest if they get kicked repeatedly, get hacked, fall through foundations?
Promises of better communication. It’s hard to say if that is truly happening. It comes in spits and spurts and seems to be more focused on self congratulation rather than assurances and actions. I will give Dana credit where it’s due (and always mention it when it happens), finally got an answer to a question today.
Prioritizing gamebreaking bugs and issues would mean they post everywhere, all social media, reddit and even the unofficial discord asking players to give them as much information as possible. Frequent updates about the concern, what ETA for a fix looks like and assurances that they care and want to fix it.
I’m not stupid or so self absorbed to believe Funcom and CE are MINE as we’re consumers of a product. It is a means of entertainment for me but also my love of the Conan universe. So the game means something to the dedicated playerbase - supporting it by means of playing the game itself or purchasing DLC/BLB content helps the studio continue.
I’m looking forward to what Age of Heroes means. But it won’t matter if I can’t play the game.