Ditch the building hammer

I agree a search menu would be nice.

Although, I do like finding things now than before. Especially when you have ton of mods. As long you know what you are looking for.

Where do you get the recipe? I can’t find it :c

By training up sorcery

This is the critical point of the post, for me, and I agree without reservation.

If we MUST have a construction hammer, it needs to weigh A LOT less, but, preferably, just give me a BUILD keybind and add back an option to let me see ownership/decay of an item without a repaid hammer.

I love the build system, mostly. I just hate the damn construction hammer.

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The hammer itself annoys me only because I now have to carry two hammers – repair and construction – where before I didn’t need any. I wish they would either merge repair and construction hammers, or give me back the action binding for checking ownership and decay of buildings.

As for the build system, I’m now completely used to it, yet I still hate the fact that I can’t switch between a small subset of pieces without involving my mouse. I just hope Funcom will toss the people like me a bone and implement a construction hotbar.

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Agreed. ditch it, building the pieces was WAY better. I can see people using creative mode who want to just cheat and build massive structures, sure this might be better, but for the rest of us I think it is a down grade. Want to build fish traps? You have to take the hammer to the river with the stuff to build the traps (don’t forget anything) and build them instead of building where your base and mats are and carrying the fish traps to the river… ya know… how the real world does it.

Plus if you want to move your base I’d rather pick up the benches and move them than disassemble and rebuild having to lug the mats and recall what mats are needed where… or even forgetting a bench.

Yes building walls around your base is a bit better with the hammer when you set out to a large building project but building/replacing benches and items sucks.

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I don’t think a Repair Hammer is needed anymore when building. You can check the stability of the building piece you want to place by its color. Green means 100% stability while red means 20% and white means either not enough materials to craft it or not possible to place there or 0% stability. I don’t know when this color system has been implemented in game, perhaps at the same time as the arrow for inside / outside facing, I’d just noticed it with 3.0.
But it’s really useful. Now the Repair Hammer is only needed for repairing or checking building pieces integrity. Only the Building Hammer is needed to build anything.

You could, if it was always accurate :wink:

Unfortunately, it often underreports the stability, e.g. it will show something as yellow when it should be green, etc.

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Me too, I dunno why they didn’t just have one hammer. It seems so obvious. I guess it might complicate the UI of the building mode?

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Hammer is unwieldy. I commend the attempt to unclutter the personal inventory but but I would rather have a construction bench then a hammer. People actually asked for that.

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Yeah, but then you could trade pieces :stuck_out_tongue_winking_eye:

On a more serious note, I like many things about the new building system. For example, the way the hammer allows me to convert materials to building pieces and back to materials. If I make a mistake or I don’t like one building piece I placed, I can undo that without paying any cost or having to keep an unwanted building piece.

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He won’t respond… He jumped in, and immediately muted the thread - which creates a question: why comment ,when you mute the thread immediately after? What is the point of it? :rofl:

Maybe don’t be passive aggressive, and people won’t jump to your throat (for mostly being passive aggressive - and not for other reasons - oh wait… he won’t recieve this! Aw, nevermind…)

To the topic: you are one who does not like the new buliding system? Are you on PC, single player? Just admin spawn stuff, you can build just like before! I do that, I still did not get used to the new system, I’m trying, but I just got so used to the old one. Of course I gather the materials before doing this, just for not feeling like a cheater bi*ch.

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Exactly…

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I personally like the construction hammer. Took a bit to get used to and still need to learn on how to use it, but its a plus over the old system. There is some Quality of Life (QoL) issues that should be addressed noted below which others have mentioned as well.

Pro:

  • You can create things faster.
  • Things are organized better.
  • You do not need to make final materials beforehand and wait until they are created to place.
  • You can pull up mistakes without losing materials. (built the wrong piece - door frame instead of a window frame for example.
    ---- I know a previous patch had added pickup feature but does not change wrong piece(s) was constructed by accident. I usually estimate the number of pieces needed and once in a while overestimated and had extra pieces that were not needed, since needed to pre-built the pieces.

Con:

  • No search feature (requested future QoL change)
  • No selected favorites (requested future QoL change)
  • Have to carry a Construction Hammer (minor con)
  • Have to carry a Repair Hammer / tab key no longer works on property status (This hammer should be merged - requested future QoL change)

Added note, not that is a Construction Hammer issue per se, but sort of sucks that DLC/BP/Bazaar building piece items can not be traded any longer. I am not sure it effects weapons / armor though.

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I dont really mind the new build system, but the need to carry 2 hammers in my inventory to swap into the hotwheel when i need them is gettibg annoying.

My solution would be either:

To incorporate the repair and construction hammer into one tool

Or preferably, keep the new build system but ditch the need for the construction hammer. Open the build menu by pressing left dpad on console or pressing b in PC. Also bring back block inspection.

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Well carrying two hammers is a lot less then multiple stacks of building parts so your point is?

And this is any different then before how? You can read posts on these very forums going back years about massive bases.

The point is clear if you read carefully, but let me break it down for you.

One point is that I didn’t need to carry a repair hammer everywhere, because I used to be able to check who owned a base and what its decay timer was by just holding the Tab key.

Another point is that I didn’t need to carry a construction hammer everywhere, because if I wanted to build something ad-hoc and temporary, I could just mine some stone, chop some trees, and craft the T1 pieces. Now, if I have to do some ad-hoc building, I have to either carry the hammer with me or screw around with bushes and make twine and craft a hammer too.

So I ended up carrying two more items in my inventory all the time, and swapping them in and out of the hotbar whenever I need to use them. Which is why I wish they would merge the two hammers into one or at least give me back the action binding that allows me to check ownership and decay. You know, like I wrote up there, in the bit you quoted.

As for carrying the pieces, I only needed to do that when I was engaged in a building project, not on a day-to-day basis.

But I actually like the flexibility of the new system, because it allows me to freely convert between materials and building pieces, without paying anything for my mistakes. What I miss is:

  • the mouse-less switching between pieces
  • not having to carry two hammers in my inventory on every trip
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It’s literally the same thing… you just get Materials instead of a bench. I really can’t see what the issue is :joy:

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All of you guys complaining that you need to always carry both hammers.
You know you don’t actually have to carry when you have no plans on building and with checking the decays. It’s always been like that on console. We’ve lived with it since release lol.

Besides each of these hammers are so cheap to make. You can just make them on the go.

I feel like this arguing point is kinda invalid. And I’m seeing the same comment over and over again.

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