Hello everyone,
I was watching one of my favorite youtubers FireSpark81 talking about the difference in dodge and that it looks good but need some tweaks. He gave me some ideas, because he said that Heavy might be to strong now and you might need some more incentives to pick light or medium armor.
He suggested that light could have a chance to dodge all damage and he was not sure what to do with medium armor. That made me think.
If you make it so Light armor has a 10 or 20% chance of dodging an attack completely. You could like wise make it so Medium armor has the same chance to block one hit by paying with durability. Like your medium armor get hit, the armor triggers and you take 0 damage but lose 50 durability on the armor.
I don’t think you need to add more bonus to heavy since it already gives you like 81% resistance to damage but maybe some lesser ting or you add a minus to heavy where you use more stamina. I am not sure about that tho, it would have to be tested and balanced
What do people think? and have you watched FireSpark81 video?
I will link the video here, hope it’s ok: