With DLC coming soon and the addition of cosmetics, I am concerned that the DLC content wont be useful/appealing if stats/temperature are not ideal for a persons play-style.
For example, I am looking forward to the Kitan DLC, but if it is cold weather gear I can’t get any use out of it as all of my bases are jungle/desert based.
I would suggest that temperature and stats tie into modification slots rather than tied to the gear. This would allow DLC gear to be more universally useful and also (hopefully) stem any tide of complaints regarding DLC content being P2W. For example, if DLC gear has all strength base then some might view its as potentially overpowered. But if it has survival, no one will use it. (and I will be less likely to want to buy the DLC)
Also, can we get functional warpaints for the DLC? I got excited when I saw new warpaints… but then I saw they were only decorative… so we will never use them and this makes me sad.