I finally found a smuggler’s path through the invisible barrier in the Lacheish Plains.
Hence my report today on this topic:
After passing the smuggler’s path, you have a view of the nearby guild city:
Depending on the selection of the instance, there is of course another city in the same place, this one Tier1:
A dangerous steep slope extends over the entire length of the playing field:
…and another discovery: A mile-high monolith extends from the plain:
On the way down to the plain you come to a crystal clear mountain lake:
Here it goes on swimming:
Finally on the lower level, the monolith within reach:
Well, I survived a fatal crash with a rezz potion.
Samsonyte at the foot of the monolith:
Then it goes through a dimension tunnel back up into the mountains. The dimension tunnel drops Samsonyte on this small mountain stream:
On my further way I found this unusual rock formation reminiscent of a dragon spine:
More guild cities seen from above:
Finally you get to this mysterious stone circle:
It’s a bit hidden, but in fact it is part of the regular content:
Years ago one of Funcom’s landscape designers named ZANGRIEF moved the invisible walls outwards, especially for the German explorer community.
The regular way which Zangrief designed begins here, at 499/723, where you can easily see the breakthrough through the otherwise blocking rocks:
Here is a HINT as to WHERE you can find my smuggler’s path. It’s near the eastern guild city:
You need a fast mount and a lot of persistence to overcome the invisible barrier at that spot:
And this is the route of my expedition: