Hello. Hello. Hello. Hello. Hello.
Alternative if his suggestion for “Pay on the spot” doesn’t work.
Put the Pedastal in the Quick Access inventory after buying it if possible. So we can walk up and press 3.
The doors are a cleverly disguised loading mechanicism, not likely to happen.
Yes to bank as well, although as member of BEST FACTION it’s a short hop to temple hall but it means I end up warping into London proper instead of direct to the musuem since I’m going to need my centerpiece items.
I believe they’ve mentioned that whatever mechanism they’re using for that doesn’t work with multiple pedestals in the inventory. But yes, I’d expect just paying at the pedestal should be possible and more than a sufficient solution to the problem.
Could we get a method where the tabs in the teleport window is closed, and not open, so i don’t have to scroll all the way down to get to Seoul.
Also. We got defence scenarios, how about assualt scenarios? Speaking of scenarios, could we get more places, I’m getting kinda tired seeing the same 3 places again, and again.
The way the radar works in ‘Espionage’ is great because it doesn’t take any sort of action time, or kick you out of sprinting. Compare that to the radar in ‘Texts’ (Kaidan), where there is an action timer associated with it and it kicks you out of sprint.
It would be nice to make all radars, and possibly many other usable devices, more like the radar in Espionage.
Another type of item comes to mind, though the quest name escapes me. It’s the first quest the vampire/undead looking guy in the cowboy getup with the long trench coat gives you at this base near where the entrance to the dungeon is in BF? You get a dart guy and have to shoot various things, including blood stocks. I suppose the ‘use’ timer might be appropriate in that instance, as it has an associated animation, but then it has this weird, long cool down that’s hidden that makes ‘no’ sense.
It would be nice to get rid of any hidden cool downs on items like that and replace it with the 1 sec global, that’s on everything like opening bags of loot. As it is now, it has like a 10-20s cool down, and when you are trying to go full on Ricky Bobby because you have limited time and another player is creeping up behind you on a quest and you don’t want to get stuck with the extra long mob respawn cool downs, it’s an eternity.
Oh, and the super long cool down when you are using medicines on the patients in BF by the tents for Dr. Whoseewhatsits (sp). I’m sure that’s kinda interesting the first time, but when you know them by heart, and only get stung because you accidentally had a use item hot keyed before you started picking up meds, it’s annoying. You either have to sit there and wait it out, or figure out a way to reorganize your run to go do something else quick and circle back.
[Feedback] The way agent dossiers drop in dungeons, or at least the perception of how they do, has lead to a lot of players who vastly overqualify for Elite 1 queuing up and rushing through the content without giving anyone else in the party a chance to participate. To the point where some players go so fast that they leave other players behind who are still zoning in.
This deprives up to four players the chance to actually play the game and learn the content they are being rushed through. Some people aren’t going to care, but others absolutely will. I don’t have any suggestions on how you might solve this conundrum. In the mean time, the fact of this existence is discouraging me from using the group finder on my low IP alts.
The suggestion of dropping “dossier pages” that you accumulate and eventually turn in, which has come up time and a gain for mission drops, could actually serve as an elegant solution here and for scenarios, too.
More pages per chest for higher elite tiers, some pages even in normal chests, adjust number of pages required for buying a dossier accordingly.
Yes, it’d mean having 5 types of pages (season 1 mission, dungeon/regional, scenario, NYR, season 2 mission) if Funcom wwants to keep ‘drop types’ separated. Still would be better than the total vacuum cleaner pure RNG.
One very just solution would be to make dungeon agent dossiers an E5+ only drop. Yeah, that’s a solution which would make people irrationally upset, but it’s already nonsensical that 5 of the original 7% agents drop in E1 dungeons while the other 4 are locked behind regional bosses.
To be honest though, I doubt anything will be done about it. The moment they designed agents to drop in E1 they must have known this was going to happen. I can only assume they are okay with it.
Would lessen E1 farming, but wouldn’t prevent it. In fact, it might make matters worse if the value adjustments are done poorly and E1 ends up getting the best page/time ratio. Even if the adjustments are done okay, a lot of players who don’t care about the distillates would still farm E1’s for the convenience. There really is no guaranteed solution to E1 farming other than completely disabling it.
IMho easiest solution would be disable abilty to join public group finder for lower tiers if your IP is too high. Similar to story dungeons. And keep no restrictions to private teams, which would still allow yo to help your cabal mates with lower IP.
I do want to help new Cabal members or new bees to get past lower lvl tier dung.
New Bees might be shy and just sign into AF, so I just sign in as Tank put my anima allocation to 50/50.
Tanks are rare, don’t forbid us to help new bees.
You can queue with green gear and then swap to a different set in the dungeon. As an extreme measure, the finder could possibly auto-kick a player during the dungeon with an IP check, but that would inconvenience the team if the player was a tank/healer.
[Items/Pets] Everyone hates my revenant, please him and other not needed weapon effects a separate toggle in settings that you can just turn off, alternatively change the black swirly thing he comes from into a summoning circle like the one the new weapons make.
someone who gets abused over his weapon choice
I did not know that some of the agents are locked up in group content. Now, I am sad enough to not bother with agents at all.
[Feedback] Please stop favoring group content.
Many of those players speedrunning the E1’s could easily solo it. But they join groups as a way of helping out. And most people are fairly happy to have the help. Previously people would wait hours for a group to form and you would hear many complaints in general about how no one is willing to tank e1’s for them.
If you are really put out by the help one solution would be to queue for e2’s or higher which do not share the same problem. And the added difficulty would be perfect for someone who is wanting a challenge.
Making it harder to help lower geared people would be a step in the wrong direction imo.
I can point at least one person who tend to leave people behind with some adds that can one-hit them since they have their dps build on so they are supposed to run for their life through them. I’d… not call it ‘helping out’. I dunno why people are too shy to report them, maybe they are just too busy running. I guess problem is that one and other persons like them, not the system, but still.
My alts can’t queue E2.
One person I saw do this ran so fast through the fights that the at-level tank hadn’t zoned in before they started on the second boss. Do you think tanks need the help getting the queue moving only to be left in the dust?
It isn’t help. When I’ve seen this happening, it’s someone in DPS role, so they don’t even have the excuse of saying they were trying to get the queue moving.
I have similar experience with my two alts. It fair to say there are far more overgeared people who wait and go with rest of group. But that ones running alone are not that rare sadly and quite often they are the ones who are known from AH. Is it too difficult to make farming group and join dungeon as a private team?
Want to suggest guild associations or alliances so guilds can align with other guilds to work together toward specific objectives like NY E10 Raids and PVP
Cabals in [The Current Year]
I’ll take my 84 bank spots instead.
On the topic of high geared, running E1’s. From where i am standing it is more of a player mentality problem than anything. If a high geared wanna help out, thats fine, but you are not helping when you run 3 bosses ahead before the others can even pick up the first chest.
Personally i hate to just play catch up. If you wanna help in E1, that is totally cool, but if you wanna farm E1 please private (imo).
It would probably require quite some coding and im sure there are reasons it is a bad idea. Could it be an idea to prevent fights from proceeding without people present at the barrier. It’s sadly not just a behaviour from high geared players to race through. I see more on level groups where a tank or a dps will force the fight to start without the full team there.