Personally, this one would put the midsection slider, hip slider, and postier slider to have the same range as the bosom and salami slider.
Possibly decoupling the size slider into broadness and height independently. Not increasing the range of either, but allowing for tall and slight as well as short and stout.
As for fat, we have a slider for how cut a character is, add two categories into the softer side. Where the base is now, make that the middle, going into cushy living as far as it currently goes into gotta make weight for the boxing match territory.
Anything beyound that would be Orb of Nergal territory.
Which can have all manner of freakishness, some of which can be Bazaar purchased to pay for the base game option expansions.
To throw another wrinkle into the works game developers have to be extremely careful not to cross any legal lines when it comes to small, slight characters due to child ā ā ā ā laws. Seems that would be doubly so in games with nudity.
At least that was my takeaway from some discussions in the past.
What all games need is greater customizability. Let people make what they want. You want a Victoria Secret Angel? Maker her. You want a 6"6ā body builder? Make her. You want something barely human? Go for it.
Conan has had a few mods that give crazy levels of customizing characters. The game can clearly handle it. Make is vanilla.
We are all allowed our preference. When we decide they are required for others, because we are so fragile of ego that we cannot abide a difference of opinion, well, thatās just sad.
I make no apologies for my preferences, I just believe they are as important to anyone else as my favorite flavor of ice cream.
Not āeveryoneā ā as I know players want to change their look, save the look, load a new look, and so on. It could have been monetized. MMORPGs offer skins made by other players, but do we really want to import that culture?
I think I know the answer. Iām not saying MMORPGs are the answer. Because it is just a sample. I see lots of cross-talk between threads that lack a deeper understanding.
At first this one was like, barely human is a bit too farā¦
But then this one recalled how many degenerate entities that were once human but warped into something near unrecognizable that Conan has dealt with and thought, we play sorcerers, so why notā¦
Iām not reading through the near 200 posts that has accumulated in just two days, so Iāll just say this. Iām a huge fan of wide ranging customization options. But Iām not at all a fan of deliberately confining those options for the purpose of blatant political messaging and virtue signaling. Give people as much freedom as is feasible to create a character that they like to play as, whether itās a curvy goddess of beauty or a horrifying monstrosity or anything in between.
Topics like this remind me of a certain interview with the developers of one of the early multiplayer marvel super hero games. He arrogantly responded to a question concerning character creation with āWhy would you want to be Captain Firepants when you could be Iron Man?ā The answer of course is because what he calls āCaptain Firepantsā is MY character. Not some pregenerated copy of someone elseās creation. It is me. My creation. It is who I identify with as I play the game. So naturally I would like as many tools available as I can get to bring that character as close to what I envision them as as possible.
Oh by the way. One of the reasons many athletic women look flat is because theyāre wearing a sports bra. A swimmer in a racing swimsuit can look dramatically different from what she looks like in a bikini.
Just playing the abyssal advocate here. Some players enjoy this game for the immersion into a small part of the world created by Howards Hyborean age. When the sliders become too grotesque or cartoonish it may destroy the immersion of those other players. Some players seem to enjoy creating these freaks of nature for the sole purpose of disturbing or irritating those first players who enjoy that immersion.
Now to clarify my own position here. I think frazettaās artwork is what comes to my mind when I think of the world during the Hyborean age. I for one wouldnāt lose immersion based on another players body type. I can recall playing SWTOR which has the very rotund body type. Jokes about Darth Corpulent were plentiful. That being said I noticed when playing that the number of players actually using the fat body type were vanishingly rare. This is of course just my experience but I believe that would hold true in Conan Exiles. My backstory for my Sorceress is that she was a necromancer and demon summoner in Stygia before Thoth Amon had her exiled to limit the future risk she might pose. I posted a picture earlier, I would like my sorceress to look a little more soft to show she hasnāt engaged in hard labour or physical work. I chose an authority build to reflect that she prefers to fight from behind her body guards. Technical limitations beside I would be in favour of a bit more control over our character bodies.
We would just have to trust our fellow exiles to show a bit of restraint to avoid the truly inhuman possibilities that come with sliders.
The sliders are already pretty grotesque though, look at the breasts when you push it to the max
Even below that itās not great, in Exiles women carry helium balloons apparently. It doesnāt look too bad from the front, but side view is just a joke.
Itās weird because in Age of Conan female characters did not have that issue - breasts looked a lot more like breasts, with a bit of sag and all. I still play almost AoC every day- this is not nostalgia speaking by the way.
In several ways human characters looked better in Funcomās 2008 game, the sliders offered a fair bit more freedom too. Of course, different game engine.
Like you I would prefer having some reasonable limits for the sake of immersion. But when it comes to CE Iād never play on official servers honestly, itās all private servers with RULES for me (either my own rules or rules I agree with) because the base game is a very janky, and a completely unfinished and unbalanced sandbox anyway. So, Iād be down to open more options without mods!
I have played a lot of MMOs and thereās quite a lot of people who like to make ugly/ridiculous characters, itās not the majority but they stand out and it sure is immersion breaking, but I donāt expect MMOs to be too immersive so I shrug it off.
I agree we need more tools. One being like Microsoft 3D Paint, where you can paint around corners (maybe online) much easier than lining them up while offline. Thatās my sentiment for this. I digress into the multitude of objects being bought online.
What would be awesome, is a mod which enables the range of weapon attack, to be independant from the size of the hand/weapon. I donāt know if the game allows you to do so though.
But it still puzzles me how poor their choice was to create dependencies between the body meshes and the range of attack to start with. It should have been a fixed data.
Does a swift horse runs slower if it is smaller too?
[Deep Conan voice] This land does not love⦠short people.
Speaking of immersion. The Northerners are supposed to be blonds with blue eyes. But I feel like Iām seeing brown hair everywhere in Conan, very few blonds. Is it just me?