Funcom don't nerf Horse pvp to much

As confused as I was by your replies and claims. That’s why we try to answer each other.

It doesn’t stick in some PVP-ers’ craw, it is unbalanced to the point that many, if not most, private PVP servers disallow horse PVP in their rules.

Depends on how large that group is. You keep trying to frame this issue as “it’s just a handful of insistent people”, but the facts don’t support your argument. It’s not too hard to go survey the private PVP servers and see the reality.

Not really. It’s combat balance. PVP literally doesn’t fulfill its purpose when the combat is too unbalanced, whereas on the PVE side of things we have much more leeway. And I say this as a PVE-C player, whose play style was mostly PVE.

Like I already said in a previous post, there are numerous ways of dealing with mobs and bosses. If anyone’s forcing other players to fit their play style, it’s people who insist that horses shouldn’t even be nerfed, because they don’t want to change anything about how they use horses in PVE. In other words, people like you.

No, it really doesn’t. Repetition won’t make it true.

The vast majority of conversations on mounted combat were precisely the opposite of what you claim: people who suggested that mounted combat is unbalanced and something should be done about it were met by insistence that horses are fine and they should just learn to use them.

And a very telling detail in this story is that I’ve seen PVP players make videos explaining why mounted combat is unbalanced, but I’ve yet to see someone post a video explaining how there’s a perfectly suitable counter.

Oh, and if you’re, by any chance, referring specifically to my reply to you, I wasn’t telling you to “git gud”, I was asking you to clarify. Which you didn’t.

Oh, you mean this one? The one created by someone whose first language obviously isn’t English? The one-liner that suggests to “Nerf Horses or remove it [sic] Or introduce a counter”? That one?

:+1:

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