Yes I know it’s early in development, but it didn’t take 3 months for Dune’s player base to drop below Conan’s, but Conan exiles is still abandon ware.
And when they do an update they do not get the update bump Conan did when it was active. When Dune was released it set records for funcom, but a little indie game, small mapped, not much to do, no character development, very early access game beat it sales 5 to 1.
Nice little indie game developed by one guy while attending college. And funcom couldn’t release a game that even scratches it’s player count, with an entire freaking developmental crew.
Of coarse it’s not like we didn’t try to tell them. I mean {NDA}, they didn’t listen then either. Nope they just stuffed cotton in their ears, ignored us, and went on about developing and releasing a game that is failing for all the reasons we told them it would.
I predict by this time next year Dune will be yet another abandoned ware game added to funcoms list.
I said a couple years ago funcom was going to knife Conan in the back and leave him to bleed out in the sand. And here we are, Conan laying dead on a pile of red sand. With his replacement dying in the sand, a few feet beyond, bloody knife still in hand.
Thank you funcom for killing Conan just to release a failing game.
I honestly hope funcom goes bankrupt. Then maybe, just maybe they may feel the same loss us Conan players have.
I mean, if you are going to do it you may as well go all in right? Today marks the sixth week that the game has been out and they are down to only 288 players online FFS!
Have to wonder how much the server issues are affecting CE’s numbers. Seems safe to say population would be higher without said issues.
Double whammy in that CE seemed to pick up a number of Dune players who were curious about Funcom’s other games once they were done with Dune. Bad timing to say the least.
If that is true, then it is almost certainly a Gportal issue.
The LATAM servers were the first ones to start having issues, and Andy said that Funcom did not know what the problem was and they were going to push Gportal to look into it on their end. Unfortunately, Andy got axed before he could ever follow up on that.
I guess Gportal saw that as their opportunity to be even worse than usual and spread the problem instead of fix it.
Is it though? Not all private servers are run by G-Portal. Then again, G-Portal is running the Dune servers so are they having issues as well? I don’t know because I haven’t touched that game and have no intentions of doing so. I do wonder if they are capable of hosting stable servers for Dune then how have they never been able to host stable servers for Conan Exiles?
well was said to them during beta test that this game had no replayability because they forgotten what did the success of conan, something that make a game always interesting and with infinite replayability, which is to fight another player for survival (i mean where other player can really wipe you). was evident that dune had around 200h gameplay to offer and at max 400h.
This still stings. I was a huge VtM/ WoD fan and to watch it fail in the modern era twice (Bloodhunt being the first in the modern games that failed…and is officially shutting it down here soon) .
Not all official servers are being affected either. It seems to be happening in clusters. I do not play on any private servers, so I have no idea how many of them might be affected, which is why I prefaced that response with “if that is true.” I only have Ethel’s word on it.
I also have never played Dune and have no idea what is going on over there.
Yeah that is why I coppied @Ethel’s quote as well as your own so show that I was replying to both, not just one. But the forum only shows it as a reply to you. Sorry about that. But I do appreciate your response since I had no idea if you had ever played Dune or not thus I would have no way of knowing if you had any experience with how the G-Portal servers ran over there.
This is interesting as well. It seems as though they are “working” on certain machines and thus the clusters hosted on those machines are going “poof” for a time, or certain machines are being affected by something and they are being ‘hush hush” about it. Who knows, maybe some mice snuck in and started chewing on some cables.