Hey @AndyB.
its allmost a year since the 17/10-2024 we got the age of heroes, that was nice, and since then it was on maintance becuse of the bugs, but give us atleast a update on what is in the future for the game and are we gonna have a update in october or november or december or are we need to wait to the letter i januar to come,
after the age system was sat on pause it feels so empty to play conan, the (DD)= Dark Dregs was amazing but it was a event still cool,
talk to us funcom,
PLS give us some response.
pls make a new map
PS still love conan but kinda feels dead in the longterm without new content.
I also would like to hear more about Funcom’s plans. I have been excited and hopeful after the Producer’s Letter that promised a renewed focus on quality and more bug fixes. But the releases have been very slow. I hope this means that investments are being made behind the scene to improve testing and eliminate tech debt that led to the bugs in the first place. But it would be comforting to actually hear some details around what is being done. And to know when we might expect, or at least what priorities you assigning to the bigger bugs still remaining.
I asked the same question on the 31st July. All I heard back was eerie silence, except for the sound of a lonely church bell in the distance, ringing the death knell for CE.
The last time there was an interview about the future of Conan Exiles, with Joel Bylos, they spent the majority of the time talking about Dune and joking about the old sausage slider.
So, there it is.
In case anyone is curious.
yearh i remember that, i had a hard time to belive in what their was said becuse joel dont have anything around with conan anymore afetr he left the team and worked on dune. but still the companigen he was talking about came to the game LIU Fei and Freay
I thought it was an odd choice to interview Joel on the future of Conan Exiles as he has not actually worked on Conan Exiles in several years. Why would you not interview someone who was actually currently working on the game if you wanted to know about the future of the game?
The entire interview was flawed from the beginning, and it only got worse from there.
Funcom dropped Living Settlements a year ago, and still hasn’t managed (or maybe just hasn’t bothered) to make it stable enough for official servers. Sometimes they don’t need to say anything outright for us to get the message.
As the saying goes: The blindest man is the one who refuses to see.
i dont think they have dropped it, they had set the content on pause i hope the keep going with the settlement back agian.
it has being not activetet for a long time now so we are not sure how its working now.
I think he meant they dropped it onto the servers AKA they “dropped it as feature”. Not dropped it as in “gave up on it”. Though he then goes on to state that since it has been a year, it can be implied that they have in fact “dropped it” as in “gave up on it”. So yes, he kind of is saying it in both regards, but the one you copied is more along the former more so than the latter. ![]()
Then again, they also made it clear that they needed to clean up the underlying issues with the coding before they can really progress with the game which is why the last two major updates have been of the “bug fixing” variety. Which is something that A LOT OF PEOPLE have been begging for, you know, until they actually got it. When they did get it all of a sudden it’s all doom and gloom!!! ![]()
i was maybe to hasty thx for clear it out for me ![]()
i really do hope they gettin it fixed and putting a buttom on the account setting so you can turn it on and off when it come to this system with the settlemnt.
i agree on they need to fix the game before anythign else
They. Do. Not. Care.
The last year has proven that. The January 14th letter was a joke. Ten months in and what exactly has improved? A couple of very minor fixes which broke more things. Sure as hell isn’t rendering, skin issues, crashing, random broken decay timers, broken vaults, invisible animals, moronic thrall AI and cheating The ONLY consistent is the bazaar refresh. And even then, reported bugged items are still being sold after complaints.
Dune has has so many issues and bugs, but devs are being laid off. I don’t think they even have the manpower to support Conan.
This really is a shame because there is no game like it, but the devs have given up and Funcom doesn’t even have the decency to communicate with us.
Prove me wrong, Funcom. You won’t, because you can’t.
Someone clearly is incapable of reading patch notes or comprehending things.
They won’t, because you are clearly delusional and refuse to accept anything other than WHAT YOU WANT TO BELIEVE REGARDLESS OF WHAT IF FACTUALLY TRUE. But sure, you keep on claiming whatever you want to claim. ![]()
Yeah, okay. Keep telling yourself that the game is in a better place than it was pre AoH. It isn’t. Funcom has bigger fires to put out with Dune than to worry about this game. The need to turn the game over to a competent developer. These guys are way out of their depth.
Now LEARN HOW TO READ AND GO OVER THOSE TWO LISTS and then attempt to claim:
Case in point, you are delusional. You ignore reality and spew toxic garbage in an attempt to distort reality because it is not aligned with your chosen propaganda.
The people begging for bug fixes likely expected those bugs to be fixed at a greater rate. Or has some specific ones in mind that still aren’t addressed. Or over estimate how many productive hours there are in a Funcom year…
That is, however, unrealistic. When Funcom focuses on bug fixes, it doesn’t change the rate at which things get done, they don’t hire more staff who actually know how the full plate of spaghetti works. It just means that instead of shoving out new features broken, they just don’t shove out new features.
How many new bugs have been introduced? That’s the first thing we see this past year. What are the new bugs since announcing that the game is in such a deplorable state and so deep in technical debt that further new development is basically not feasible?
Technical debt is not a small thing. It is a crack in the foundation. It is errors that have been built up on and around and the who knows how deep down have been the architecture the game springs from. The longer it goes, the worse it grows. Depending upon how deep in the pasta knot of custom code the problems are, many features may have been built entirely around those errors that, at the time, were apparently inconsequential.
The only new feature of note has been Dark Dregs… and it seems to work for the most part. It functions as intended. Probably was mostly ready in the background already and just need polish. But it came out and was not, as this one recalls, a buggy mess.
TLDR, this year has been good for setting realistic expectations.
I don’t really think Funcom have their minds on lil’ole Conan Exiles sadly. They can’t post here because PR are doubling as fire fighters to put out the mess that happens when you promise the world, and deliver… nothing.
(When I say nothing. I mean a reskinned CE with less game systems.)
their have being alot of things in funcom their is happening after tencent came out and did somethign towards funcom, i know it frome linkedin
I agree with you about the improvement in releasing fewer bugs this year. I made a similar comment in discord recently. Obviously I would love to see a few specific bugs that happen to annoy me the most fixed faster but I fully understand first hand what it takes to unravel technical debt after years of neglect. The main point in this thread in my mind was that a focus on fixing bugs and stability should largely be about building trust and providing some transparency into the plans and then following thru with them successfully is the way to do that. Maybe they have good plans and will follow thru this time? But without the communication, they aren’t building the trust they need. They are lessening it.
I don’t see what is wrong in that assumption. That SHOULD be expected. Any business that sells a defective product SHOULD be doing everything they can to ensure it’s no longer defective. The sad truth is that we have to have lower expectations for FC because they cannot launch any product that doesn’t have bugs in it. Dune shows it’s not just isolated but hold a consistency of a de facto company policy to launch as a mostly functional game with the intent of “figuring it out” post-release. It doesn’t help that CE wasn’t made to be a live service game but since it is now being sold as one, the expectation is there that these updates should be vetted and the base code is sound to allow these updates to happen.
Those bug fixes would have been out faster had they not (supposedly) taken all of their talent over to Dune. There are still numerous bugs to go.
It’s why i don’t even bother even booting up CE anymore much less spend money on it. I am sure as heck not going to spend money on their next cash grab they will drop support for say in a year as they move their next project from design to production.
I am not one of those people, we deserve fixes for a game barely even running. It’s not entitlement to expect a FULLY functioning title that works as advertised at every stage of it’s lifecycle…