I observed that in general, the devs are pretty extreme at responding to feedback or implementing changes in the game. Instead of tweaking something, they dial it to the opposite extreme. That causes that instead of fixing a problem, you create a new one, and it’s like a cat chasing its tail. Here are some examples:
People were farming elephants too much/it was too easy to gain exp. Instead of dialing down the exp a bit, or making them a bit harder, let’s make them like world bosses. Now elephant hides are a PITA to get (thank goodness for the vendor). Same thing with the Maelstrom: it went from being too hard to nerfed into nothingness. Healing arrows went from somewhat overpowered to completely useless…etc.
Please consider making more moderate changes in the future. It will make your jobs a lot easier. Thanks