Game mode: Online official | Single-player
Type of issue: Bug
Server type: ALL
Maybe 6 months back I contacted you privately to ask if you wanted to know what was wrong with the PurgeConfigTable, I was disappointed but not exactly surprised when you declined.
Latterly, when I eventually released information on the fix anyway, you ignored me and now 6 months later, it is still not fixed. (it doesn’t appear to fixed on testlive either. I am unstonished).
So, to reiterate, many of the artisan names in the PurgeConfigTable contain typos.
Purge_Votariess_Artisan should be Purge_Votaries_Artisan
Purge_LostTribes_Artisan should be Purge_LostTribe_Artisan
Purge_Lemurians_Artisan should be Purge_Lemurian_Artisan
Purge_BlackHandPiratess_Artisan should be Purge_BlackHandPirates_Artisan
Purge_HeirsToTheNorths_Artisan should be Purge_HeirsToTheNorth_Artisan
If memory serves, there were no Votariessssssss artisan thrallssssss in the tables anyway since you didn’t bother the finish them, but the others would work if fixed.
This could have been fixed half a year ago (again, in minutes) but for some reason, you tacitly refused to do this.
Because of this bug, in many areas and on those few occasions when purges work at all, they do not feature the Crafter (Artisan) thrallsssssssssssssssssssssssssssssss that everyone wants.
Of course that compounds the existing problem that by your design, some regions don’t seem to have purge waves that feature humans at all, given the official difficulty setting of 6 (and so no purge crafters there), but even that could be remedied quickly by changing the purge level on official servers to something like 4 instead of 6. And even them, purge waves are simple text descriptors and new waves could be created by almost anyone in minutes, if you cared.
Similarly, no engineer would design a system that selects purge targets from all players/clans on a server even if they have not played in months (or are even online), unless that was the point of the exercise.
Another trivial fix you have deigned not to implement.
I’ve pretty much concluded that you really don’t want official servers to work properly now, (you wouldn’t need to bait and switch if the bait was a viable after all) but I thought I’d remind you just incase, y’know, someone “forgot” to take 5 minutes out of their day to correct typos in a text file and thus go some way towards giving your customers the game you sold them.
If I were to speculate as to the reasoning here, I might conclude that if players were to get access to the purge thralls and all that they provide (like black/white dye schematics, legendary kits etc), that they might feel they have “completed” the game and leave. And leaving before the DLC rollout out is complete is perhaps not what you want.
Am I getting warm?
Either way, there can be no legitimate excuse for not fixing acutely trivial bugs in core gameplay when explicitly informed of how to do so.
Over to you. (again).
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Buy a game from Funcom
- Realise you’ve been had.
- Complain on the forums.
- Get buried under a shill zerg.