Funcom, time to end the debate. Server TOS

But the thing is, literally no one has EVER disputed blocking world bosses as a violation of TOS. Its the “blocking resources” that people have an issue with. Some people laugh at the idea of blocking 3 aloe, I laugh at blocking 3 brimstone. Where is the line?

It is a real thing, and if you deny it, youre simply not aware of it,

Hows that working on PVE/C?

This game will be called ‘Conan & the Civilized Exiles’ soon :rofl:. We don’t need more rules or clarification of the rules, we are supposed to be barbarians! :grin:

What we need is no build zones for vital spawn spots and build limits so builders are free to build what they like without the possibility of a ban.

How can this be a non solution? A limit although not ideal would at least give players a parameter to work within where they might not get banned.

Also how can new players possibly know if they are blocking something like a boss that might not be there when they arrive. Another example would be the Sentinals, how could a noob know that they are blocking one of the entrances to a dungeon that they have never visited?

What we need is the abilities we had in EA. Solved

If only they were 39. Hundreds is much more accurate because those 39 do not need to be the same 39. It is just that max 40 can connect at any given time but the server databases contain thousands of characters and many serial refreshers.

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Really? So if 40 people log into a server and some log off, one of these two things happens?

  1. Their buildings log off with them.
  2. It blocks anyone else from logging in until someone deletes a character.

Of course not.

Servers host a TON more players than their listed capacity as people log in an out throughout the 24 hours in a day and 7 days in a week. Given that these servers in question are 4-5 years old, each one hosts hundreds. Not everyone logs in the same day or hour.

And no one has been banned for blocking aloe either. That’s why we laugh at these things. Its not even a serious discussion at this point and everyone knows it.

I really do hope you try to block all aloe spawns in a tantrum though. Please by all means try to break some rules. But you are too scared to. That 30 day vacation got you running scared. You are the perfect little angel on those servers because of it, despite your lashing out on the forums. Which is why the rules actually function so well. You are living proof every day.

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@Narelle
@Taemien

Point.
This one was most certainly in error in that regard.

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Hundreds of players saved in the database for a server, yes.

Hundreds of builds on a server? Not on a populated PVP server anyway.

Maybe 100 at the most on any given server at a time for all clans and that is being generous. There may be remains but as they decay; many players pop them in hopes of loot or to help clean up.

I counted a total of 14 from scouting most of the desert last night. As we know the desert area is pretty big. Popped 1 decayed.

I can’t say the same for PVE-C or PVE though as there is not the same risk of raiding of course.

/scout

I get the sense the majority of people in this thread haven’t been effected by a unjust ban or permanent ban so in my eyes your words hold little weight on this topic. Rules are vague and punishment is to harsh for a video game that is supposed to retain players. I received a permanent ban after 2 “building violations” of which I still have no clue what I did wrong. The system is flawed it’s as simple as that. Enough sticking up for a company that’s banning people in a building/survival game for building…there are ways they can fix this and they’ve chosen not to. Many have left and many more will continue to leave when nothing is changed. Pvp is a dying mode and if you don’t believe me go on any platform to look at the official playerbase.

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Also those hiding behind the vagueness to do things some might consider a TOS violation but…

Oh no, not at all. As an example, you well know there are some areas where materials are concentrated. On the coast there is a couple areas where the aloe grows dense. As I just started I want to have easy access to that aloe so I build close but tucked back in some place. But some one builds right on top of it. no more aloe patch. Would I be wrong in reporting them? I didn’t report them, but I sure gripped about the person building on one of my favorite hunting spots, and some one building on a dead wood patch.

There is no reason this discord can’t stay civil.

How is that not what they are doing now?

I do agree about explanations. A 3 strikes punishment is how I think it should be handled. People don’t learn much from being banned, especially with out explanation. 1st loss of build with expiation as to why. 2nd, weeks time off with loss of build. 3rd, 30 days off… Then BAN.

But they have other set spawn enemies. That is the issue there, you say world boss I say any set spawn site enemy. From named fighters to the red queen. We might agree on the boss part but no place in the TOS does it specifically say you can’t block boss spawns.

I’ll disagree. This might be what you want, but isn’t a fact. Am I going to report some one for blocking a couple of iron nodes? No. Am I going to report some one for building over the iron nodes in the valley south of the tower of bats? Hell yes.

THIS is an issue. I can’t learn what I did wrong if you don’t tell me what it was. But there are plenty of people that will argue what they did wasn’t wrong BECAUSE of the vagueness tot the TOS.

18 forum bans and 2 discord bans. Believe me, I am on my best behavior here. Yes, this is as civil as I get :wink:

In every example given, there’s always this extreme case given. Such as the 3 aloe one given above, or in this case trying to introduce ambiguity where there isn’t any by referencing an area with 100+ iron nodes that would require Landclaim abuse to block.

This is why there isn’t this magical little number everyone can agree on. Building a base over 3 aloe isn’t going to get anyone actioned, PEROID. Its a bold faced lie and deception to say otherwise. And building a large enough base to cover 100 iron nodes is violating another rule entirely which someone would have to be doing on purpose to make it work. No accidents here.

But then you all yammer on about “well if 3 nodes doesn’t get a ban, and 100 does, what’s the cut off?”

There isn’t any cutoff for the reason that you have to be a dick and an ass hole to do something bad enough to get banned for resource blocking. And 9 times out of 10 you’re probably land claim spamming to make it happen. As most areas in the map have the resource nodes spread out enough to where you have to go out of your way to block them.

On the rare case that it isn’t clear, yes when a report is made the one answering it will simply make a judgement call. And be glad it is up to them and not up to me. I know you all don’t like my standard, and I don’t like yours. So now its the investigator’s standard, in those rare cases.

All people have to do is don’t be like the guy who got a thirty day suspension and build a bridge blocking 4 gridsquares off from anyone being able to build with sunken blocks so you couldn’t even use PVP to clear it out.

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Why would anyone willingly and knowingly break the rules? I find it quite funny you think I would do that, when Ive never said that I would.

I voice my opinions on these topics because its laughable that you get a 30 day ban for a bridge over a river. That needs to be laughed at repeatedly, and brought up for discussion until Funcom changes their ban hammer tune. “Build. Survive. Dominate”

Um, one foundation wide doesnt block 4 grids. Where are you pulling numbers from bud?

It’s perfectly possible to argue about real things in bad faith. I’ve seen you do it often enough.

See? Here’s a perfect example. I brought up the lightning storm nerf because it was one of the two major things that kept the forum-goers busy enough to not start one of these threads, and you bring up PVE(-C) as a red herring. You’re off to a great start, I can’t wait to see what’s your next sophistry.

Because players aren’t banned for building a certain number of blocks. Implementing an in-game block limit would only cripple real builders without removing a reason for bans. This particular non-solution has been discussed ad nauseam in other threads similar to this one, so feel free to use the forum search function.

I get the sense that you haven’t ever played on a PVE server before the rules and had your base walled in without any way to solve that situation, therefore your words hold little weight on this topic. :roll_eyes:

See how that works? How about we discuss those words on their own merit?

For what it’s worth, I happen to agree with you about a lot:

It’s flawed. And there are good ways to fix it. And yet, every time someone wants to talk about it, it’s always the same crap arguments.

Worse, it seems like it doesn’t really matter at all, because we have had so many of these threads, over such a long time, that there’s no way Funcom is unaware of the situation. The fact that they haven’t changed anything speaks really loudly.

No one is hiding behind the vagueness to break the rules, because if you get admin-wiped and suspended, you’ve lost your stuff. No amount of “but I didn’t break the rules” is going to get you your stuff back. Pretty much the only thing you can do is appeal a ban, to regain access to the official servers.

Civil? Maybe. In good faith? The train has already left that particular station…

And they’ll be wrong. Funcom is the ultimate arbiter of whether you broke their TOS or not. The vagueness of the TOS doesn’t change whether you broke it, it changes whether you did so knowingly or not. And just like with real laws, ignorance doesn’t excuse you.

The real problem is that you can’t avoid doing it again if they never explain what you did wrong.

I was gonna say that in my opinion anyone who proposes that the best way to solve a problem is by repeatedly “laughing” at it…
… but then @CodeMage summed it up pretty well :smiley:

I am actually getting that sensation too, but for totally different reasons :slight_smile:

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None has.

Are you serious :face_with_raised_eyebrow: People brake the rules all the time just to see if they can get away with it. Now could a newbie that hasn’t read the TOS do it out of ignorance, yes. But I don’t see that as an excuse.

THIS

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Brings attention to it though doesnt it. Sooner or later everyone comes to see why people are laughing. I mean, what else can we do? We cant appeal any ban, permanent or temporary. We have to live with rules that leave more questions then answers, and we get very, very minimal feedback from Funcom on the forums.

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It was when you blocked half the river. Come on now, stop trying to play dumb. Man it up and take responsibility. This pitiful attempt to play victim is a joke.

Just to note, there was a post where it was clarified that bridges, roads, villages, outbuildings and sufficiently expansive curtain walls are all Banhammer invocations.

Don’t know if it is stickied or such, but it was discussed…

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You are correct, its linked directly in the rules:

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Youre going to tell me the red line that represents 1 foundation wide is blocking “half the river”. Please, educate us harder.

Yes, and its a complete bullsh*t rule.

In a game where they literally tell you to build in the slogan, you will be banned for building. Even if there is four people on a server, with plenty of room for everyone to do their own thing, some people with nothing better to do will still hop into your server to report your buildings.

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