What speaks against nerfing Vathis instead?
Just Nerf Vathis, and be done with it. No difference than a weapon that is later determined to be over powered, or a tactic like the spear where you stab and roll. Chalk this up to a nod to the players that have them, and that continue to play the game/buy the DLC. All of these issues should really be non issues. Funcom should really not be making these blatant type of mistakes when they roll out patches period. Not when they have a TESTLIVE SERVER and a DEDICATED PORTION OF THE FORUM FOR THIS SERVER. My opinion is, if the error makes it past testlive, and they later discover the issue they should proceed as follows. 1. Fix the issue from occurring (In this instance Vathis should not be enslaved). 2. Nerf this to a comparable weapon/thrall (in this case a T4 thrall). I have 0 of these thralls, but I really hate the constant changes they make not in content, but in rule changes. I swear theyāre like legislators making laws without taking their ADD medicines.
I am completely against them whiping Vathis. Whatās next? The chieftains? Our dlcs? Anything funcom decides a year from release that they want to just get rid of? I have NEVER played an MMOrpg that crapped on their players as much as this. WOW, skyforg, ESO all had events with rare items never to be gotten again. They are playing a dangerous game with their lies. āVathis never intended to be in the gameā ? Well I never intended to buy your game Funcom, so give me back my money
I cant even get on my damn server 1580 because it crashes every 5 minutes because of bugs and cheats that donāt seem to get fixed. How can you remove a thrall that has been tamed for over a year and we canāt even log in to atleast take our gear off them
Trolling people is not helping your case much. I donāt agree with what you or funcom are saying about removing fun from Conan. Thatās all.
While Iām not necessarily opposed to the removal of Vathis, I think grandfathering is a far better ideaā¦
This great game we all love so much, sadly has a history of ā ā ā ā ā ā ā ā over pve and single player.
Can we all remember the great orb nuke of '18?
Demonfire orbs were being duped by a select few pvperās causing the rest of the pvp community to complain about it. Rightly so.
The solution to that was deliver was to wipe everyoneās orbs pvp or not.
This created quite a bit of backlash. Rightly so.
Along with all the other nerfs - passive regen, healing level of certain items, obsidian, etc - some stealth, some announced, we now loose Vathis.
The wipe off orbs was necessary for balance on pvp. Fair players were at a disadvantage to cheats.
While extremely annoying on pve, it was no biggie. Just a lot of wasted hours farming.
The wipe of Vathis has no good out come for anyone. Some one may have a base with 50 of him/her guarding it, had Vathis not been obtainable that base would now be guarded by dalinsias, berserkers and captains.
What this wipe will actually do is disadvantage that person, who is a long term player, by rendering their base unguarded until replacements can be found.
I havenāt played a lot of pvp in Conan but I know everyone who does would be staking that base out.
I waffled on a bit but the point being that, unlike orbs, having Vathis niether advantages or disadvantages anyone.
I was really, really, really upset about this situation yesterday.
The problem for me itās not Vathis or not Vathis, the problem was it was a revolutionary change, because Vathis was good as the Captain and few others, but it was a 100% granted spawn, so all of us have tons of them watching our bases or having them as follower with most valuable things we was able to provide them.
Wiping out him without a word, just as it was a glitch, without a warning⦠was just awful.
For me⦠it was a huge loss of time, for the ones who never open the forum would be a real loss.
Today Iām REALLY pleased when Iāve seen Funcom heard us and it placed a warning when I logged in to the server.
And ok, now I can deal with it
+1 with 5200k hours but well if they missed to remove vathis as they intended to do it itās may be because one developper realized itās was a very very bad idea and probably a mistake to put it in the removal list
and ignored the instruction. you know, hum letās see, 40k Thrall, 40k thrall 40k Thrall, oh vathis 7k thrall, error !
Honsetly I donāt care.
Stripped them and placed them into a corner until their utter demise. Already got better thrall fighters.
The time Vathis was introduced and you could catch him, it was obvious they never intented it that way. Since he was more powerfull at that time, showed no resistance and was for story reason only, nobody can claim not to be aware of that.
Iāve always considered Vathis intentional to be captured, but bugged in implementation.
Heās someone standing in the middle of a buncha worshippers. Youād think this was a challenge for players to fight through the congregation and mug him.
People were taking advantage of the fact that the congregation didnāt aggro (congregation always aggroed on me, donnoh why it doesnāt for most people), not taking advantage of the fact that Vathis was bugged, because nobody knew he was actually bugged.
He didnāt have 60,0000000 HP or one-shot things. It wasnāt obvious enough for most people that he wasnāt meant to be captured.
Infact, it was so unobvious, he wasnāt a priority to Funcom!
Imagine you are a player who just joined the game, and never experienced Vathis as a Talky NPC.
And these states last for MONTHS, while Funcom work on the next mega-patch.
Itās really not that far of a stretch to see that people thought Vathis was a capturable and it was fine.
I liked this comparison. Only you know what will happen? Itās like just banning you from accessing the game, but not returning the money. Also with vatis. No one will return the time.
Initially he was a story npc. You could go and click to interact and he would tell you a story⦠In a female voice.
Not long after launch he just stopped talking and became captureable.
I think most people took this as a sign that he was intended to be this way as also he now started re spawning as a she 50% of the time.
Maybe this is all a bug due to the genders being off ( am I allowed to say that in 2019?) Male character with female voice over.
I have to wonder why Vathis was implemented in both genders if s/he is meant to be story only.
Funcom does do sweeping changes.
Vathis is directly linked to Skelos, who in turn is linked with sorcery. With sorcery being on indefinite hold one would think Vathis was ādemotedā to being a regular T4.
Nothing was indicated otherwise. Players believe what they see (a capturable Vathis), and this was their truth for a long time.
To Funcom, this was an unfortunate bug that they want to rectify. To players this is an expensive mismanagement that will repeat itself in the future.
This is one of those arbitrary decisions that does more harm than good. You are punishing players for YOUR mistake by removing Vathis. I completely understand taking out the 40khp thralls because it is unbalanced, but not Vathis. Shortly after you removed the ability to capture it, you put in an identical thrall named Captain with the same hp and 100% spawn rate. Now heās gone and yet you changed another thrall to take its place.
People have been able to capture T4 fighters identical to Vathis for quite a long time, it doesnāt make ANY sense to remove them now after this long, and I only have 1 left on the server I play on.
If it were a balancing issue, I would understand. But itās not. You are punishing people a year later for something that was not their fault. The population has already plummeted, and decisions like these only serve to make things worse. Thereās no logical reason for it and Iām so sick of these types of things happening.
Agreed.
Whereas most nerfing in this game is done for the supposed balancing of pvp, it is always 100% to the detriment of pve an solo.
This isnāt balancing to me.
There is no gain to be had by this for anyone.
To me this sounds like a solution to āhow come they can have one when I canātā.
Just to understand your point, what other things of this type happened?
or maybe there is another issue which we are not aware of? maybe it is a problem when the NPCs are both dialog NPCs and active guards. maybe there is something in the future? maybe it is a matter of principle to let people think that errors if left long time wont ever be rectified cos too many people took advantage of it at the time?
In the same situation, FunC0n made a mistake and wants to remove the error in the worst way, also removing the npc from players who had the work of hours going on the volcano to get the strongest npc that existed at the time and now they simply want to steal This is us, I find it unpleasant for them to do this.
The company is not capable of correcting their bugs every time they fix one thing, they spoil two, usually things that they have already solved.
Many players are giving up playing not because the game is bad, the game is great, but because more and more appear bugs that favor players and these benefit, attacking hiding and duplicating without any punishment.
I myself was a victim of bugs that the company did not correct, a clan that entered a long time in my server, they were duplicating things to grow fast and left destroying everything, I lost my bases, had to hide, because the company does not observe and respond and do not punish those players who abuse bugs that make them practically gods.
I think itās easier for them to punish me for talking openly what many players are feeling like saying, I have four thousand hours of play Iāve already helped a lot of players and encouraged many others who come in for the first time, but the company does not want to know any of this, simply live doing a lot of DLC to get more money and never solve those little things that makes the game disloyal to many if I openly talk about the bunch of bugs I know and that the company constantly fixes and re-releases the same bugs everyone would be amazed .
I only ask for more care with who actually puts money in their FunC0n pockets, because you are losing your players.
Sad
@HonkyLips I couldnāt agree more with your assumption on āhow come they can have one when I canātā. But what everyone seems to be missing is that U CAN! This can be a reason to raid someone and go take their Vathis. No need to nerf them, they are targets on their own because of supply and demand. Funcom is causing themselves unnecessary pain here, this problem will eventually resolve itself. If someone has 50 standing guard, maybe half get taken maybe half killed.
Well said, @Ranson.
Decay is the best rectifier.
And those who refuse to decay have earned their keep by right of survival.
I think removing damaging things is good. But Vathis really is far from damaging. If anything, he adds flavor because he is not a destabilizing anomaly. Anomalies are interesting and make for awesome gifts/conquests.