So, its not a secret that griefing is a thing in PvE official servers. Of course private servers are a standard recommended if you wish to avoid such things but there are people who just don’t mind playing OS and prefer to go for a safe PvE as they may not enjoy PvP or just aren’t ready to face another player. Alas, PvE doesn’t always mean safe.
I think that when a person chooses to play PvE, he selects the game mode to join a player friendly environment; where you can join into groups to overcome game’s challenges. You don’t expect to find yourself building a wall to keep away other players. You want to progress and explore the game’s world.
And when you choose PvP, you - know - that at any time, any wall of your home can be destroyed and anyone can kill you and take your stuff. That you expect, because you went for game mode that is altogether hostile.
That’s just what I’m thinking this morning.