Have the Accursed been buffed?

I started a session on isle of Siptah 2 days ago.
I cannot say much. Although i play with @Kazalakis on 8007, it’s so buggy and laggy official that i stop every effort.
Single player however runs flawless so far. The new events are equally good and rich, the looting is wow wth (???) but definitely wow.
I always start low level to enter the outer dark vault and gain the sigil to remove corruption. This time i couldn’t win the boss low level, finally it doesn’t stagger, only the minions do (which is correct, congratulations @den), so after about five efforts i decided to retreat with happiness however that vaults now have bosses. That’s a boon ladies and gentlemen, it gives you reason to go end game and enjoy your win.
Brutus… He is not lvl 20 but he is over 5k hp :heart::heart::heart::heart::heart::heart::heart::heart::heart: thank you!
It still remains a silly dog :dog:, but at least it’s an alive dog and it’s all i need.
Accursed camps hit lower than they use to, at least this is what i am getting so far and they die a bit harder. Not the bosses, the Accursed bosses drop down like carton papers and i believe that this was not intended.
Siptah elephants of the north are seriously bugged. You fight one but you kill 2 or three. They seem to have linked hp… Remind me a bit a Avatar :laughing:. It’s a nice offer for a new starting character, since it’s obvious that you gain the hp for killing a herb of elephants… Cool… Or not?
Judge! Not so fierce anymore, a really good fight, balanced, with outstanding rewards.
Stygians! Same with Accursed, their damage outcome is affordable now. People will enjoy raiding them.
For a reason i cannot explain Red Mother in Siptah performs FLAWLESS!!! On exile lands my dearest boss has functional issues, in times she cannot decide to attack and all she does is roar :confused:. But in Siptah she works flawless.
The lizard bosses still have the mounting on their head issue, but not like it use to be. Now it’s less.
Siptah single player, generally looks good in my first two days, i am very exited to what i’ve seen so far and it doesn’t seem abandoned. The work in this map it’s obvious so i grabbed the chance to say it and praise a bit our dear devs, because the last weeks must be really hard for them.
I see winds in favor for Siptah gaming these days and i am happy i started new session.

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So has this bug been reported to Funcom?

you literally quoted it.

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Oh, I didn’t know Mayra was a Funcomite.

I don’t know if someone has mentioned this, but grit now plays a huge modifier in npc defense. What was once a health based aspect is now based off of grit. At least, that is the we it was last version. Not too sure about last update, but I believe it applies. If their grit modifier is high to begin with then that would explain the lot of the puzzlin some of you seem to be doin here. And, add that with that to the armor values and you got yourself a beef tank. Also, weapons were also outrageously buffed a little while ago, so when it seems while the npc does more damage, the modifier of the strength weapons would be the appropriate culprit. As accursed are mostly strength based. Again, sorry if some of this was mentioned, I am too tired to comment browse at the moment, but hope this helps.

I noticed that too. A couple of days ago, my war party and I killed an elephant only to see a second far away from us die simultaneously.

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