I agree but with the caveat that I dont think its a negative. I’m glad they are revisiting things and think its helpful to understand that many balls are in the air with the update and being fixated on the downsides to food and healing right now needs to come with the recognition that the current state is not the end state. As Alex said in the Q&A, hunger and thirst are getting a massive rework and its not done yet.
Thats only a good thing if it ends on a good spot, which i’m hopeful for. But for instance, animation lock during wraps: There was a way of cancelling it, with emotes. It immediately got shut down, without questioning if it was really a bad thing to cancel it after all. Wouldn’t be good to evaluate whether players like this or not? (Obviously if the answer was yes, it would be through a less immersion breaking way)
its these little things that take away my hopes :^/
It’s always been early access for the exiles map, don’t let anyone tell you different.
Yeah! (they really ought to nerf that) lol.
if you do not play on pvp servers, it may not disturb you what are playing on pve rp pve c you should not have a say in this matter
pvp its dead for now only horses helling its to slow for now he want only destroy this good game and they only listen to those who play on RP and that’s why we have nice buildings that are not useful in pvp and this is mainly a pvp game
no truth in this statement.
Yeah, no. Healing system affects all players. The impact might be different, but it doesn’t make PVE(-C) player opinions any less valuable. You don’t get to decide who shuts up.
The game had OP EZ Mode for too long. Now they are finally making it an actual survival game and some people don’t like their toys are getting taken away.
WHAT!? I don’t have infinite free healing potions by just filling my water skin at the nearest river??
I can’t face roll mobs of enemies non-stop by just shoveling entire banquets down my throat? But that’s immersive!
I guess I missed the climactic end battle in Conan where he stuffed an entire pork feast in his face while fighting the bad guy. This isn’t Diablo where we gulp bags full of potions or Gauntlet where the Elf needs food… This is a survival game, not an ARPG.
Aren’t broken is purely subjective. By that logic we would still be using Widows XP. The world loved it but changes were made and it made people angry and then those were changed and fixed and over time new versions came out. Just because some people liked an old version of something does not mean that it should and can never be improved upon. Also, it is always the group a person belongs to that is the majority by perception.
The new healing system is a big detriment to playing this game. I agree with the OP. The healing animations are quite boring and unnecessary. I have to say the Isle of Siptah redesign with poor healing is a major reason why I rarely play anymore
They don’t release a new windows before making the current version decent enough, though.
Right now, we have:
Siptah fixes; (things like glowing goop, maelstrom)
healing related changes/fixes; (how healing works, perks, healing related item stats, animations)
thrall leash fixes;
and every other months old problem that still exist.
Oh and the hunger/thirst is also being worked on already.
Potions weigh more than wraps. When you are trying to keep weight down, this works against you.
I used to carry 10 potions and 50 berries, thats it.
Now we have to carry 10 wraps, 5 potions, and 40 berries.
Plus food and water bag.
We tried to play with just wraps and food.
We ran out of food half way thru the quest we were on (getting elephant hides).
So we are now trying the 10,5,40 method. It works well, but adds weight.
Maybe try replacing the berries with something that provides a bit more value? Berries provide very little healing value, but other foods do provide a lot more. I’m not suggesting going all the way up to Exotic Feast or the like - good healing but lots more effort - but something like Cooked Pork Rinds (just Raw Pork in a campfire) is pretty decent for the effort. (Fish Strips are apparently also really good compared to the work involved.) Wak put out a video on YouTube the other day that covers the exact heal values of different foods if you want more data.
Are you playing PVP? Because I’m not very qualified to talk about that. But if it’s PVE or PVE-C, I carry 10 wraps, 10 potions, and anywhere between 10 and 25 cooked abysmal meat, and my encumbrance is in the green.
Same general quantities here (except I usually go for cooked pork rinds right now, because I’ve got a bunch and I’m lazy). Can’t really claim my encumbrance is usually green, but that may have more to do with my habit of carrying all my tools, repair kits, multiple spare weapons… I’m not a hoarder, I just like options 
That’s about what I use minus food, I don’t normally carry food with me since its just weight and can spoil.
As for PVP, I used to simply carry about 15-20 of whatever food. Then about 5-10 violet curealls. But with the groups I ran with, we didn’t really need to use much healing because of how aggressive we were. Now its probably good to carry the PVE loadout, since potions deal with bleeds and poison is relatively rare.
Depends on your lvl 60 build. I only have 12 in encumbrance. The potions are too heavy,only carry 5, before the update I carried 10.
The berries weight a fraction of the weight of food.
You get the same result as eating food, which is 3x heavier.
Now I have one slot that has to be for the skinning knife, pick, hammer, and torch. I dont even carry all of them, the pet does.
Its extremely obvious many of you haven’t tried playing since the Siptah update. So yeah I’m going to call that out.
no the game is not alive and well… 3 weeks ago i played on a siptah map 40 ppl on 3 weeks later there are 4 ppl playing on that map… to say its well and good is a joke. 1 clan wipes everyone and keeps wiping everyone till everyone says forget it and leaves… that map is way to small far to hard to grind with out 10 ppl in your clan. to steal the hard work from everyone else. simple as that. its garbage.