in fact, this new healing system is messed up.
Coupled with horses and Pets made conan’s PvP a joke.
It is impossible for you to survive against the combination of an opponent on horseback with a tiger following him.
Which ended up making PvP dependent on luck and resources, taking away all skillplay.
Another thing isi. Now you have no difficulty in removing bleeding, as it wears off when using healing potion. Making this debuff somewhat useless in PvP.
Healing Foods has also become useless. There are several recipes that you have to adventure to find and learn it, some only with T4 minions and all of them are useless now
In this new system, it was not supposed to be able to heal while mounted, but funcom left a bug where it is possible to use ambrosia and heal while mounted. (there is the healing waterskin too, but they nerfed it).
The animation of potion using generates a cripple that makes it practically impossible for you to evade an opponent’s blow, especially if he is on horseback or if he is a tiger.
Wraps only serve to heal in PvE after you have defeated a creature or managed to escape completely. For PvP it’s usefull only when the fight is over or if you flee because you cannot cancel the animation montage.
That is. Funcom never does anything well planned, thought and balanced …
The healing animation was a nice addition, the switch to using potions is also interesting. But the way it was done, it’s a joke. They don’t test the game itself.
Btw they should add an eating animation and turns some foods into a lesser “healing potions” for example. some could still heal debuffs instead of hp.