For some time now I’m trying to make certain features of Reshade - like MXAO - to work in the game, but for some reason the effects work on the game UI (it’s the default one, but it also appeared in costumized ones) and not on the graphics themselves.
It appears to be related with the layers of the game screen. Instead of working on the world layer, it works on the UI layer. Strangely, effects like Ambient Lights or Bloom work on the world, as intended.
I’ve seen old posts of people with images showing their Reshade effects working (specially with Screen Ray Tracing), so it is possible for them to function. Can someone help me with this issue, please? How did you do it?
Thank you for your attention.