I get that FC as a company needs to make money , like every other business does, that is common financial sense, I have no problems with that, however, when you have a player driven economy on a free to play game which in itself has pay walls via caches / sprints/ weapons etc e etc ie Cash For Aurum.
Maybe it hasn’t occurred to funcom or maybe it has and im not blaming funcom over what is essentially a player driven economy, we set the prices we want to sell and buy items at, however, not all people work or have income where they can afford to spend copious amounts of ,£ Aus , Euro’s etc into a game which already has a dwindling player base, and at the time of writing Aurum is now peaking at 250 per 1 Aurum.
My own circumstances changed last year where I am no longer able to feed cash into a game for vanity items or Collectors editions and trust me over a 12 year period I have pumped plenty of money into FC
.Yet its really for the non patrons/free players who will suffer the most or ultimately drive them away and sure I don’t know the metrics of how many players do or don’t play this game, but now the anniversary is over and done with, I see the state of the game.
I have to run alts in order to ‘ complete my main toon’ and here is part of a conversation I had with a player whose name I have blocked out to protect their indentity, but I find their reasoning flawed and what is fundamentally wrong with this game
[01:45] MyAlt]: any truth to the rumour going around that its you deliberatley jacking the prices of Aurum up?
[01:45] [XXXX]: i think i am the one spreaded this rumor
[01:45] Myalt]: why would you do that ?
[01:46] [XXXX]: because the rumor itself can make the aurum price higher XD
[01:46] [XXXX]: without I actually do anything
[01:48] To [XXXX]: high aurum prices are having a detrimental knock on effect you are aware of that right ?
[01:48] [XXXX]: just to check how much funcom will care about the economy
Eventually with attitudes like that this game will only be populated by a small minority of players
Who have everything and done everything
The game offers nothing but a watered down version of its former version, the content is woefully inadequate to what it once was and even the latest installment of South Africa was well quite frankly not worth the wait at all
I have seen 3 friends ( non patons who have quit the game in the past couple of weeks purely because of the pay wall and the fact of the grind involved ( unless you’re flush enough to plough moolah into FC )
You need customers to make any business thrive , but the model FC adopts to me at least doesn’t make sense at all . I have Fc points which I can no longer use except on a dead game
You charge a monthly subscription for a game which is on maintenance mode and 17 years old ( Anarchy online )
But eventually higher aurum prices will drive away players not attract them until you have a two tiered type of player those who can and those who cant , and those who cant wont stay around .
Thanks for reading