While more options are nice, a finite playerbase supported by hardcore/diehard fans won’t last long. Funcom needs to cater to the casual gamer, who will provide a much larger group of wallets to draw revenue from, while also being a steadier long term monthly check, since they come and go.
This basically means they need to reduce the punishment players experience from being away from the game for a (reasonable) duration of time.
I am specifically calling out the short decay timer, and how it is chasing away casual gamers (and even dedicated ones).
Here is an example, clear as day.
First number is number of players currently playing, followed by peak players, followed by hours played.
||ARK: Survival Evolved
The Forest is ranked number 50 with 7k players.
Conan Exiles is ranked number 87. With 3.5k players.
Conan Exiles is a better game (mostly) than Ark/Rust/Atlas/Forest.
But Conan Exiles has chased away all of their casual player base (a HUGE pool of people).
Question is… Why does nobody want to play a game that looks and plays as smooth as CE?
It’s cause of the self defeating decay timer, an underwhelming skill system, a feat system that literally blocks you from accessing half the games content unless you drink a potion and click 400 times. (Then your blocked from other half of the game).
In addition to this, there is no real purpose to this game. The leveling is finished at lvl 60, nothing else to do, except build shi* that’s gonna explode a week later. Thing’s like Paragon levels, a higher level cap, leveling of thralls and or crafting stations, additional gear upgrades, additional gear slots (necklace/ring/shoulder).
There are a lot of basics missing that could really swing the player stats in Conan’s direction, if they can just make it happen before they belly up.
ATLAS SUCKS ■■■, but it’s outperforming CE by leaps and bounds for the time being. And regardless, ARK, RUST, FOREST are all outperforming CE as well.
I love this game, but Funcom needs to step it up and focus on retaining/attracting players. Bad decesions (1 week decay timer) have to stop.
If Conan can keep casual players, their DLC will flood their coffers.