it’s all in the title. At first, I thought the different tiers followed a classical build: when you reach a certain level, you unlock a better armor tier, with better stats altogether. So a piece of armor you can craft at level 40 is supposed to be better than one you can already craft at level 20, right?
I quickly realized that it isn’t the case.
First of all, all armor sets give you different bonuses (Agility, Strength, etc…) and different thermal protection.
I can understand why it is so, and I do not really mind it.
But then I got to Lvl 60 an I finally tried the exceptional armors. Why is it that what was a T4 armor, like the Nordheimer armor, now offers less protection than a T2 armor, like the stygian intermediary, when you craft the Lvl 60 corresponding sets? Where’s the logic behind that?
The same can be said for weapons: how come an acheronian battleaxe deals LESS damage (42) than the hardened steel one (44)?!?
And it’s not a lone example, it’s the same with other items (shields, daggers, etc…).
Is this an intended feature, or am I missing something?