I have a couple of lore questions

  1. Is there an in-game reason that explains why we respawn after death? I know the beds have a description that say something along the lines of “Whenever someone dies in the Exiled Lands, they reawake in the last place they slept with no memory of why or how they got there” - But is that really it? Or are there some documents or notes I can find in the game outside of the description on the beds that explain why we respawn?

  2. Is there a reason there are no children in the game? And or, adult npcs without bracelets that are implied to be the descendants of other exiles? I get that there are no actual kids due to the nature of the game, what I’m really asking is, do the bracelets prevent the exiles from having kids? I mean there are entire cities of exiles in this game, and the Exiled Lands have been in use for years upon years now. And there are tons of men and women in close proximity to one another. Realistically, in this scenario, people would do what they do best. And besides, this is a Conan game, I mean come on. There should at least be “descendants of exiles” wandering about without bracelets. Its not like they’d be born with them attached to their wrists… I guess. Anyway yeah, back to the point, basically I just want to know if this was ever addressed in-game. Are the exiles actually unable to have children due to the bracelets they wear and where can I find that info?

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These are things the developers left vague so that servers and players can come up with their own ‘canon’. Respawning is a mechanic used in many games that usually doesn’t have a lore thing about it. So I wouldn’t get too wrapped up about that. As for Children in the Exiled Lands or Siptah, most people are pretty reluctant to have them present in the world of Conan Exiles due to the nasty nature of the various characters (including the player characters). Though if you’re looking for a lore reason to why there isn’t any children, pay close attention to the visuals and the words Conan is speaking as Razma is shown before she is saved. There’s some really dire and messed up connotations that are shown, but not told.

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Personally, I think that is only a joke on a game mechanic. However, there is an explanation if you choose the literal interpretation. The Exiled Lands exist outside time and space, this much is known, but the full extent of what that means is not. Exiles may already be dead and are trapped in a prison, not of the body, but of the soul. “Escaping” the prison does not mean life or freedom, but damnation.

If you want to explore the depths of that rabbit hole, you’ll have to summon @Jimbo here.

No. This is a commonly perpetuated myth that is easily debunked. There is no lore reason that we currently have available to explain the absence of kids. That doesn’t mean there isn’t a reason, we just haven’t been provided one yet.

The game is too brutal to have kids. It also has nudity. It could easily turn into a PR nightmare. I always thought there should be children around, but I understand the problems this could create.
We all end up paying because of the pervs.

Of course, in any place where men and women cohabit for a long time, children are sure to appear. But if the developers added children to the game, they would also be killed, and this is unacceptable for moral reasons.

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I think its implied somewhere that the bracelets are slave bracelets the giants used on men long,long ago before they rebelled , so essentially they had slaves that couldn’t die or leave cause the ghost fence would just zap them back to their captors. Infinite slave labor

Yes. The Exiled Lands exist within the Dreamlands. Your physical body is trapped inside a dream. When you die in a dream, you wake up; but when you wake you’re still in the dream. Thus, the cycle continues.

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Jimbo when you say the dreamlands are you referring to the dreamlands of HP Lovecraft? Where you have to descend the 70 steps or the deep dreamlands where you must descend the 777 steps and iirc be eaten by one of two creatures at the base?

May Set be with you :snake:

As far as I know, there is no explanation given in the game lore. But respawning is a “real” ingame mechanic, at least from my understanding:

  • Razma can be found alive and well after being killed as the Witch Queen, near her bed actually. She says: "You almost killed me in that city. " But after stabbing her repeatedly with a sword, ripping her heart out, using her skin to make a new bedroll and her bones to make new arrows, consuming her flesh to give new strength, I feel pretty confident the player character actually killed her and she just doesn’t understand why she “survived”.
  • Gilzan says: “First, a lot of people who should be dead are alive in here.” That is not definitive proof, but respawning would explain his confusion.
  • Enemies respawn, even named ones. Again, a weak argument, but it would be explained by respawning being a general “natural law” of the Exiled Lands.

I’ll give you my two - purely subjective - answers what is going on:

  1. The bracelets and the boundary stones trap not only the body, but also the soul. After the body is killed, the soul forms (or finds) a new body at a place where it feels safe, possibly assisted by the bracelet’s magic.
    Why is that? Unknown. Maybe that was an originial function of the bracelets, supplying the Giant Kings with an ever-growing amount of slaves. However, I’d assume something has changed - else, there would be no dead and undead people in the Exiled Lands. This brings us to the second question.

  2. It must have been possible to birth children in the Exiled Lands. The Giant Kings exlpicitly refer to humans breeding (and even breeding too quickly).
    So, something must have changed. And here my theory sets in: At some time during the war, the Giant Kings changed the bracelets to prevent conceiving children. This would be, in their thinking, the best way to stop their rebellious slaves from multiplying even more.
    This either had the soul-trapping mentioned above as a side effect, or either the Giant Kings or more likely the Witch Queen or even both messed with the bracelet’s magic even more. Maybe the Giant Kings tried to make their slave soldiers immortal, which would explain the numerous undeads in their realm. And maybe the Witch Queen subverted that magic to make people actually immortal, thereby protecting her people from the fate of Tyros and his soldiers and also robbing the Giant Kings of their endless supplies of new (undead) recruits.

Pure head canon - I cannot provide any evidence ingame to support that theory. But maybe we can share that head canon until a point in time when Funcom finishes all the little gaps in the story, from where Razma found the Mask of the Witch Queen to bringing Telith’s ghost back. ;.-)

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Exactly. “Breeding is encouraged”, etc., etc… Inside the UC in a stone not far away from the Flame Guardian.

About the respawn, I think it’s just a game mechanic. We can justify it in whatever way we fancy the most.
Our thralls die for good.
Npcs don’t but that’s again a necessary mechanic we can justify however we like.
I never found anything in the lore we can consider an explanation without some degree of mental gymnastics. :smile: Yours is pretty good.

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This is as good an explanation as any, I think.

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The slaves were the Giant-king’s army. The problem was their enemies breeding, not their slaves. Preventing their slaves from breeding would have been highly counterproductive.

In fact, it would have been such a bad idea, the only way they could have been convinced to make such a strategic blunder would have been if the traitorous Staff of the Triumvirate advised them to do so. However the staff never brags about giving them such advise.

You got Joel saying it is more complicated than that. That causes me to think, while it is not in the physical world, it may not be in the Dreamlands either.

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Viewed isolated, yes. But…

… the Giant-Kings might have tried or even succeeded to only stop free humans from procreating. We know that the bracelets’ magic could be changed and was changed, and that their action were subverted by the serpentpeople. Who knows - maybe their magic didn’t work the way it was supposed to? Or it later got messed up by the Lemurians, Serpentpeople or even themselves?

… the Giant-Kings lived good and well before they had human slaves. If all humans would have died instantly, that would have been fine by them to protect their civilisation. Preventing humans from procreating might thus have been a loss to them, but a net win.
What remnants we can see of the Silent Legion also suggests that the Giant-Kings’ slave army was much, much better equipped than the Lemurians. Their armor probably increased their survival rate - or at least the Giant-Kings might have thought so. In a battle between Space Marines and delusional swamp people, preventing reinforcements to arrive may benefit the Space Marines.

… the Giant-Kings had the ability and will to create undead. They could replace lost soldiers via necromancy, while the humans relied on children.

It’s all conjecture and head-canon, so I don’t claim to be “right” here.

The lore NPCs, the few records and hints we have, even the whole Exiled Lands may be an “unreliable narrator”. The Giant-Kings to this day haven’t understood that the Serpentpeople tricked them, and who knows what false facts the Old Ones may have fed to the Serpentpeople.

Just one attempt to make sense of it all. Many others are possible.

Where is anything like this stated in-game?

I think he got it from the exiled frost giant that teaches you the Yimir religion. It talks about dream stuff.:thinking: he really makes ya think that one.

Pure speculation, but this one thinks the no children issue is a result of Toth Amon’s doing.
He sent people here to die and get relics for him.
Not make families and have a real life.
Thus, as he has demonstrated some mastery in perverting the magic of the bracelets, he may have added a contraceptive property.
Children born in the Exiled Lands wouldn’t be bonded, so they could disrupt his schemes.

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that giant’s a drunk… probably thinks he saw a UFO too…

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Is it though? After all people do travel to and from the exiled lands, physically, so it is a part of reality.

This is a bit far fetched. After all Conan is currently chilling in the Exiled Lands, and he isn’t even King of Aquilonia yet so he clearly isn’t dead, nor damned to damnation upon leaving.

I hate to argue against you here Jimbo, but why on earth would Thoth-Amon be sending people as slaves to a dream world to dig for artifact to bring back to the waking world??? Just think about that for a moment…

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He’s probably been snorting the Dream dust too. :joy:

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Yes. The avatar of Dagon states it plainly.

Being able to access it from the natural world does not mean it isn’t outside the natural world.

As I said, I don’t personally think the respawning is anything more than a game mechanic and a bed description a joke. However, the status of Conan is irrelevant. He is an interloper in the Exiled Lands. He was never sent there as an exile and is not imprisoned as we are.