I swear PVE got No game? 😢

That would be the fault of the A.I. for not making that part fun (or more fun in some cases). Players wouldn’t build maze bases if the A.I. improved for it.

Really? So offlining is competition how? ganging up 10:1 on someone? That’s fun? It gets better when you see 3 full clans coming in together and wiping the server that houses about 6 active players. Real fun raids and fights worthy of song there don’t you think?

No from my experience, PVP is about having the time and the numbers and NEVER been about skill. You most likely have a handful of stories about how you staved off a raid single handed but in the end, you lost it all because they offlined you or got 15 others to jump on the server and take you down. If you cannot dedicate the time and don’t have the numbers, do not apply. That’s not something to be proud of. That is literally enshrined bullying. I’ll take the stereotypical kumbya over something that promotes the ugliness of the human existence.

And the sad thing is that even with this ego and bravado, most have to cheat and be spoonfed who to attack. Please spare me this idea that pvp is better. I have yet to see anything that aspires come out of a PVP experience in the last 2 years.

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@Savilex.9 there are people who play ruthless like but honestly it’s not the mainstream pvp train of thought unless you’re in ā€œthat serverā€ , the full one with all sweats in which case you almost need to play like that.

But tbch…how would you anything about pvp servers ?

Yeah, didn’t think so.

Fact: you don’t go from pvp servers to PvE servers. That like regressing or going backwards.

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This is where the difference of private and official comes into play, private is alot more fair pvp and raids whereas people who play official rely on numbers and unfairness as you’ve said. I think if more people would take a look into private PvP servers they might give it a go since while it’s more sweaty in a sense since people there are at the top of the skill ceiling, it’s not sweaty in the same sense of offline raiding and zergs etc. I won’t lie official for me has always been a ā€œif I’m not actively playing a wipe on a private I will go there and just 4uck around until I play properly againā€ but I rarely ever do play it bc of the cheaters I won’t lie

TLDR; Official PvP is what everyone in PvE hates about PvP but there is actually fair and relaxed PvP in private servers with some rules to even help server performance

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Fair point.

I did. If you can’t see why it’s foolish to oversimplify players’ arguments just because you don’t understand their motivations, then that’s your problem.

No, it wasn’t. That’s the problem. If you had bothered to have an actual conversation with the people whose position you’re misrepresenting, then you wouldn’t have written your opening post in the first place.

And now when people point that out, you get pissy and demand explanations you should’ve looked for in the first place.

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PVP games and PVE games are different. There is no way to compare what you gain in one or the other, because you gain different things. In PVE, people can cooperate against the challenges of the game, people do not need to be alert all the time and in a state of tension (if they do not want to, because many players want to relax with the game and feel excitement in slightly lower doses than in a competition against other human beings). Even when players in PVE do not meet each other and when they complain about each other’s bases (I confess that some bases bother me for reasons that are not relevant), PVE has some advantages: you can occasionally run into another player, good conversations can happen and players can help each other in difficult missions.
In addition, bases in PVE are usually designed so that some useful resources are available to other players (this is very useful for beginners, by the way). In Conan Exiles, in particular, PVE allows you to focus on building a cool base (there are many players who love building in the Minecraft style) and this is one of the attractions of the game mechanics in the lands of Exile.

Some PVP players may even say things like ā€œthis whole base building thing is boringā€, but this is a ridiculous thought, because some PVE players may say something similar ā€œPVP players don’t know how to build bases, that’s why they choose PVPā€. Both thoughts are ridiculous, but it’s true that one can say this to the other: it would be like criticizing someone who likes a different fruit than your favorite fruit.

PVP, on the other hand, also has incredible peculiarities: you need to be alert at all times, because other players are also a risk, in addition to the environment itself, and this does indeed give greater depth to the immersion in the game. There isn’t much time left to build huge bases, so you focus more on survival and you also start to see other players as suppliers of resources that you can loot instead of producing yourself. One thing I find interesting about PVP is that it doesn’t completely exclude the idea of ​​cooperation: a group of players can team up against another group or even against individual players, and this changes the balance. However, those who don’t know other players are at a disadvantage.

In addition, PVP makes the environment itself more dangerous and risky, because since it is harder for the player to create a base and produce advanced resources, it is harder to prepare to face the challenges of the environment.

The single player mode in Conan Exiles is similar to PVE, but with the difference that, without cooperation, some missions in the game become more difficult. Besides that, well, as is quite obvious: you play alone.

So, the big thing is that all game modes are valid and each person plays the one they like the most, or the one they like the most at a given moment in their lives.

I feel that FC, in the last updates, has brought a lot of things that enrich the single player game. Furthermore, with the DLCs, it is always enriching the game for those who like to play PVE mainly with the objective of building.

I don’t know if any of the latest updates bring new features for PVP, but I imagine that the game has already had a lot of useful stuff for this style since the beginning. There are a thousand possible strategies in Exile.

I’m curious to play, but I don’t know if the time I have available would be enough for me to survive for long: PVP has this characteristic; you need to dedicate time, because we are talking about a competition against other humans and, in Conan Exiles, unlike other PVP games (like first-person shooters or even Sea Of Thieves), you need to build and craft things to become competitive and doing this in a short time when other players with more time on the server already have better resources or are part of a clan or both is playing an unbalanced game, to say the least.

In games like Sea Of Thieves or the classic Counter Striker, you always start and end the game with the same resources: there are no better weapons, shields or defenses, and better healing potions. You don’t even evolve your character. You don’t build a base that will always be bigger than the players who came to the server after you. In these competitive games, the equality between players is what tests their individual skills.

So Conan Exiles is a competitive game in that players on a server don’t start leveled, and this makes us question how much of this can be considered ā€œcompetitiveā€.

If Conan Exiles PVP was about everyone on the server starting from scratch each session, things would be different. It’s hard to imagine how FC could level a PVP session for all players in the session, because as things are today, it would practically be about creating a new game. But I think a PVP game needs to allow players to compete on equal terms.

My last pilgrimage to a very populated official pvp server was fairly recent, born of boredom and curiosity and not in the least intended to be serious. I played nothing but pvp from launch for about two years and have no intention or desire to do so again. At least not on officials.

I just ran around looking. Collected nothing, built nothing. There were the usual huge alpha bases and the inevitably bombed out newbie bases. Not a surprise. Several people did see me but none chased which was surprising. The real kicker however came when I camped out in some remote hidey hole. Logged back in dead the next day having been killed by a player. I think well, someone just got lucky and tripped over me. New remote hidey hole that night… Same thing. Hmm.

At this point I bring in a second account so I now have two low level naked characters camping in the most unlikely, remote, out of the way places all over the map. Every single time on both characters I’m dead when I log in the next day. Often killed by the same player no less but there was plenty of variety too.

My conclusion is there’s either a hack that shows camped out players or the guys on that server are really mf’ing dedicated to checking the entire map every night. Either way actually trying to play would have been completely pointless.

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@erjoh I don’t see where you get the ā€œpvp master raceā€ anecdote. I just don’t see it. I explained myself, or rather my reasons for feeling the way do about PvE , rather well well I thought. It was simple and to the point. All I’ve gotten from all of you is basically a bunch of name calling and no real answer to my overall question , heck from what I’ve read nobody has even made a point that I haven’t considered. All you people do is form an angry mob and bring out anger rather than intellect. So your strength is numbers and it’s literally your only strength. :thinking:kinda reminds me of these toxic pvp zergling wannabe alpha males you spoke of in another thread. Perhaps some self reflection? Or is it just your insecurity?

@Raeil sounds to me like you got stuck in recon mode. A little bit of anxiety when you considered to put down some roots and instead talked yourself out of it. Don’t be afraid. It’s just a game.
The bombed out newbie bases I kind of agree with you on that that it is sad and self defeating but it’s because of peoples alt accounts and the fact that any ā€œunconsciousā€ player is a potential body vault these days. I do it too. I don’t do it to be toxic to new players I do it because it’s like playing the lottery, you can’t win if you don’t play :man_shrugging:And I’m all fairness it does say in the game text during the load screens to log off in a safe place.
As for the big build ā€œalphaā€ based really it’s just a flex and in the end it’s more of a shell game to keep guessing and throw you off when you’re trying to decide where to start bombing. And there’s also the builder side of it. It’s called a ā€œbomb soakerā€. Just some massive build to cost you many many bombs.
The hidey holes is common practice. Everybody has them. Truth be told though it can be more effective to just go lay down in some random bush. This map is old now and everyone knows all the hidey holes. I simply just wait until the raid window closes and then secure myself for the next 19 hours. Even sandstone or flotsam can achieve this. I guess the pvp players just like playing on maximum difficulty and the PvE players prefer to play the game with no difficulty at all. Sounds like single player to me.

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O_o

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Just for the record I am just an average Exile. I do not work for FC or any of their affiliated organizations in any capacity. And further, I don’t understand why you would just assume something like that. Because my posts might offer a light defense of FC? It’s a good game. You play it too. So I’m a round about dense are you some contractor hired by the competition? I doubt it. The majority of you are too incompetent in that capacity to be worth paying. In my humble opinion.

I’ve been watching this thread since posted and wondered where it would go.

I have to say that as a player I’m incredibly disappointed at a continuance of the segregation of the community. This isn’t just as OP proposes but also in the comments.

Fun actual fact: there are players who play ALL modes, including multiplayer and singleplayer.

Being that this is a sandbox with options we can choose where we want to go, how we want to play and when.

When you consider the majority audience they tend to be within the ages of 30-60. Which means that devoting time is a gigantic factor in how a player or group plays based on the common responsibilities of these ages.

As a PVP player on Officials, if I want to play against others it meant I had to be present. Like a second job and that is a symptom of the server settings. Many debates on that have been had but it is what it is and continues to be so.

I’ve also done the PVE thing and sometimes it’s just nice to relax instead of having the good or bad stressors of PVP.

Regardless and as already communicated: we should not be unfairly judging the play modes of others as they ARE offered. PVE is just as valid as any other play mode. Officials are just as valid as singleplayer and privates. Just as much as PVP players should not be unfairly judged.

We’re all players of the game and we wouldn’t be here if it we didn’t enjoy it. Even some of us who hang around in the background waiting for the issues in the game to be resolved.

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@Kikigirl i apologize if you’re a bunch of animosity into my comments. It was not my intention. I also don’t like the segregation of the ā€œcommunitiesā€ here. I’ve also played on my single player and even started out on officials in a PvE server. I am not trying to ā€œbelittleā€ or ā€œcondescendā€ but rather to get through to people. I’ve only been a member of these forums for a week? Maybe2? During this time I’ve perused a great many threads. New and old. The old I had to search a little, the new ones get suggested to me by the site I think. Anyways, there’s a lot of complaining here. A lot of very bad attitudes. A lot of presumed entitlement. I’m just trying to break that cycle. I thought I offered a fair analysis of why official PvE gameplay was comparable to single player. I didn’t realize so many people would take it so personally, but you live you learn. Oh well. That’s why also tried to make it more than just another inflammatory FC forums thread as there is already wasaaaay too many of those. So I’ve really just trying to reach out to these gamers;as a gamer, and get them to step out if this safe space which obviously makes them so angry. Come play Pvp. Be mad at the players and not the game. The game is great. They even have large numbers. Go to the PvP servers together, be the next alphas. Apply your Conan experience. Try something new. I will not stop though, I don’t feel that I’m doing anything wrong. And when people get a little snarky I’m gonna get a little snarky back at them. My intentions are good here and I’m to a point with this community where FC has my full sympathy in refards to these gamers who come to this site and do nothing but complain. And from my observations thus far I stand by my original statement: PvE players got no game :-1:
And I also believe that FC deserves a better player base and that I have high hopes for Dune.

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I dont play Xbox, my wife does. But this one I can take.

Who needs 65 thralls ? Before the artisan living stuff, I already had some half dozen saves with a lot of them. I have 2 saves when I start I go make some coffee and check my mail, see if there is something of work to review, and then come back to start playing.

Now that artisans count towards thralls, you probably have N reasons to have ā€œthe most thralls you canā€.

Another problem I see is the PvP elitism. A whole lot of people dont play PvP because PvP is cheesy, not because they cant do it, or dont like conflict. In general, PvP in games is a ā€œmindless activityā€. It is like when the kid asks Han about DK. Why would I PvP in a game that PvP has nothing to do with skill ?

Before you say ā€œit doesā€. It does not. Watch GDC. One of the most complicated issue for game developers is detach PvP from skill enough so the people who have no idea about the game does not lose all the time they play. It is like a casino. You cannot rig the table to always win even if you are allowed to. You have to let the people win for them to keep playing.

You can see that by the token of mechanics in ANY game. Every game needs to nulify the skill to bunker, to fortify, to defend, otherwise, by the natural order of any conflict, skill favors the defender.

That is why the only types of games I myself PvP is the ones you have ongoing PvP for a long time, in which there are no such mechanics and no such efforts. No one is nerfing defense, integrity, AI, so a bunch of ā€œnobodiesā€ can cheesy their way in to a skillfully built base.

If there is something that is definitely requiring no brain wrinkles in games, it is PvP.

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If you’ve only participated here a whole 1 or 2 weeks it is not as easy to gauge the whole picture.

As much as you’re putting faith in improvement and bolstering, there are very very good reasons for the dissatisfaction.

I can appreciate that you’re attempting to encourage players to try something new but it is under a premise that they’re ONLY PVE. Which is not entirely true all of the time. But also under the assumption that its a remedy for their dissatisfaction and will quell their complaints? Hell no dude; I’ve been complaining for years and it wasn’t when I played PVE.

Despite that, they choose to play where they want and sure as hell don’t need a PVPer telling them HOW to play to get enjoyment. Their perspective is quite different and doesn’t align with the gameplay of PVP if they’re strictly PVE or chose not to return to it.

If PVErs don’t have game, well I don’t have it either then.

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You are actively segregating the players into categories and downplaying them as peoplet hat

Show me. It’s easy to quote so show me name calling that i have done towards you…or is this projections as you posted

Passive aggressive behavior is beneath you. Try harder, try better.

My main point is that you threw down a gauntlet against the most popular playstyle on officials that are, most likely, subsidizing your ability to play on official PVP servers. I, with quite a few others, have turned the culture around on these forums to stop this stupid PVE vs PVP divide that was constantly present in the threads. I won’t sit passively to let this divisive culture return.

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@KorgFoehammer here you go again ā€œpvp elitism’? A lot of bias here. You will all be the first people to say players are hard to fight than noc’s and computer enemies that Bering said we pvp elitists fight everything without thralls. Everything from base defense to players to just the computer generated game content. I personally don’t need 65 thralls or even 1 to do anything in this game, in PvE or pvp. So it’s a fair question who needs 65 thralls especially a bunch of people gonna complain about how there’s too much happening on the server it causes lag. Ok so let’s lthst 1 person have their 65 thralls and take away everyone else’s in the name of better server performance PvE players got no game , their thralls do every for them.

@Kikigirl im just curious, are you one of Harold’s alts? Fair question but I don’t expect an honest answer, after all I’m just some defense contractor hired by the evil devs to attack this community :roll_eyes:

@erjoh im trying to think of a make equivalent for Karen….light bulb emoji hit it! Harold

Maybe now I’m trolling just a little :pinching_hand:

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Harold? No idea.

Since it appears you’re a console player we’re on different platforms. I’m PC and play on PVP Official NA EST if you’d like to find me there.

While you can’t see my profile I’ve been here consistently 3 years so I’ve got some experience with the forums.

I make no assumptions about you other than what you’ve presented, I would ask you do me the same courtesy.

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