So why doesn’t the Improved Furnace get at least +14.3% Crafting Speed or +24.54% crafting speed?
It’s kind of an expensive upgrade for just a little bit more fuel duration.
So why doesn’t the Improved Furnace get at least +14.3% Crafting Speed or +24.54% crafting speed?
It’s kind of an expensive upgrade for just a little bit more fuel duration.
Do you do anything else besides comment aimless bashing on every thread?
I don’t really view the improved furnace as all that expensive. It’s what, some brick and iron reinforcements?
If I were to change anything it would be to increase the inventory size of the fuel efficient furnace to at least be equivalent to the kiln.
I would both support giving the Improved Furnace a bump to crafting speed, and bumping up inventory space on the Fuel-Efficient Furnace to be on par with the Kiln.
I would also bump the inventory space of the Heat-Efficient Furnace to 40 or even 45 slots as well.
You do remember that furnaces do not decrease the material usage, so you have to put a set number of stone and iron through the basic furnace to get a furnace that is only slightly more fuel efficient than the one you just used.
The “bigger” number there for fuel duration is a lie. It’s basically only 25% more fuel efficient than the base furnace. And 25% less efficient than the Kiln.
It should have a +14.3% boost to speed (to be 25% less efficient than the Kiln).
It’s pretty much an albotross and you are better off just making a second furnace instead of an improved furnace. It’s not like it’s really different in speed.
Yeah. They should be faster for sure. I’m not convinced that table is even accurate since it seems so obvious they should be faster.
But, I like how the improved furnace looks so I’ll build it even if it’s not technically “worth it.”
It isn’t a lie, the numbers are exactly correct.
The basic Furnace has a +14.3% bonus over base burn time. 114.3 * 1.25 = 142.875. That perfectly matches the +42.9% bonus on the Improved Furnace. 142.9 * 1.25 = 178.625, which is very close to the +75% bonus on the Kiln.
Yes, but “+42.9%” looks larger than just “25%”. I crunched the basic math myself. There is no reason that the improved furnace doesn’t have a speed boost and/or +5 more slots.
It should be qualitatively better for requiring 2 processed resources. That much brick and iron bars is not just a little bit of resource when you first start.
Well it isn’t 25%, it is 42.9%. The wiki provides things as they actually are, not how you perceive them to be. You can complain to Funcom for giving the basic Furnace a burn time bonus if you don’t like the way it works out.
I get the impression that the Improved Furnace is mostly there to process large quantities while you are either offline or on a long trip.
Or to serve as a motivation for seeking out the Kiln.
Getting the Kiln would require killing bosses that drop Fragments of Power long enough to farm going to the RNG location to try get get it. That doesn’t make sense, when you are just getting steel weapons.
There are ways to get fragments without killing bosses in EL (17 twice a day if you are lucky and not competing with others). In Siptah frags can be obtained easier than EL with the spawning pools but kiln is something that you have to RNG from vault chests and schematics.
How do you get Fragments of Power without killing bosses? I was pretty sure it was a boss only thing (and in Siptah, they actually nerfed many 1-Skull bosses to not drop them any more, so you have to go to the Isle of Dawn to get them).
in Siptah the Shaggai statue and the grey one pools. 5 very easy to kill shaggai’s pop out and each had a fragment and schematic on them…racked up over 300 fragments in a very short time when i was playing there. I didn’t know they changed that.
Thank you. I would suspect it would change in Siptah, which is where I’m at.
(edit) I do think that those areas are not somewhere a lower level, not well equipped person should be going. I mean, I just have regular steel weapons and medium armor. (Not that you might be able to farm fragments and then go to the Archivist/Tower, but it’s out of progression in my opinion.)
Yeah, if you’re on steel weapons you’re likely not (successfully) doing the spawning pools on Siptah - LOL. Well, unless someone gave you a t3 or t4 thrall when you first joined the server…
I don’t know…those thing fall pretty quick…but I don’t have mid level experience with them…only level 60 with sigil power going through my veins (so no poison effects over 2 seconds long) . I need to go back and get some more stuff…I just can’t get into Siptah much anymore because it’s all grind and PVP action anymore…blah. I miss exploration.
Well, it can be done but if you’re on steel weapons that usually means no thrall or horse (or maybe a very n00by horse). So even just getting to the pools is very difficult and requires loads of proficiency with whatever weapons you’ve chosen as your goto’s. Then getting the statues (if you even know about them yet) is also quite a challenge at under level 40… etc.
The pool is best approached at level 60 with star metal weapons and a thrall. Either that or make SURE you set down a bedroll before entering…
BTW, there’s at least as much “exploration” on Siptah and there is on EL - maybe more…
I had it down to a science apparently. There was one spot that I could constantly count on for the sag statue and that was at the end of the pier just north of Baywatch ( the area you farm task masters). I jumped off the pier and swam to the eastern side of the island and the get to the nook. That is where ghoul and tcho are. If you go straight up from there (like literally if you can phase through the rock or just run up the path) you have a camp where the husk figurine is. Those are all easier than the others and the loot is good. Now don’t bother with the front entrance of the grey ones because that’s just an annoying fight unless you need obsidian. Instead go south from the nook area and cut to the south eastern side of the cliff side surrounding the pools. There are rest areas so you don’t need lots of grit to climb it and it takes hardly any time. Slide down and you are at a pool with no fighting at all (fighting is a sure give away you are around so don’t do it unless you have to…remember I’m the stealth guy) . I would imagine you could do it with a leveled T3 fighter. I always had a berserker with me…dumb stupid beserker that couldn’t figure out his one freaking job and would love to run around and play in the water instead…taking the occational swing at something if it passed by. The horse is good just to speed things up. The biggest warning is that the things that spawn out of the pool…they will always aggro on you, the spawner…not your thrall unless you cannot be reached. I recommend feroxic daggers or annoying shard ax. The problem is that the spawns typically are immuned to one of the lasting effects so gear up to be multi talented…or use the annoying shard because it’s bleed is special bleed that affects all things…including undead.
This is also a great start path for named thrall farming. Add Baywatch and new Khemi to the circle and you are sure to get something…may not be useful but something.