It is different, and not fun. Lot’s of people can’t dodge, they turned a useful mechanic into more or less a useful or even a potentially “trap” feature.
In any normal game you can dodge, it’s a timing thing, you are rewarded for expert timing by not taking damage, by being in a better position to attack, ect…
However by nerfing it so hard that using it becomes the wrong move for NEARLY any situation makes it not fun, it takes away something you could do, and instead replaces it with something worse that will likely get you heavily punished or killed.
The dodge roll gives you no distance, and even with decent timing I still take large chunks of damage. Either way I don’t get to participate in defense.
All the combat changes have been pretty ■■■. I used to be able to use longswords, but the animation changes were so bad I had to use War Axes (which are fun and fine, but I miss Long Swords, they are so different I cannot use them)
Every patch the combat got a little less fun, a bit more of a CHORE (which is the word you want to avoid)
With the dodge roll change I now instead of dodging and taking less damage now take a ton of damage way more often, and I die way more often.
I’m dying to level 2 thralls, level freaking 2 thralls.
They get a hit on me, I get a cripple, I get combo stun locked.
I go try and grab my body, die in attempt where if I had dodge I could have gotten out safely.
Proceed to repeat this process for half an hour as my body inside Asgarth is being held hostage, all my steel and my only suit of armor atm guarded. But with a roll? I can get it and get out fine. Now? I’m losing tons of time.
I guess the main point I’m making is this new dodge roll makes the game not fun, it makes it more work/tedium based, and it takes one of the worst aspects of Conan and cranks it up to 11.
I really dislike it when developers have knee jerk reactions to over buffing something or needing to nerf something a little instead nerf it into the ground.
There is no bloody damn reason other than wanting a heavy (and forced, which is sad) meta change to heavy armor.
Now I love me the look of heavy armor, especially Warchief. But I like being nimble.
The problem is Funcom took an entire style out of play.
You could be the nimble dodger, you could dance around several attacks.
Now all I get to do is hope and pray that instead of aggroing the 6-8 warriors in Asgarth I only get 1, or maybe 2.
Hopefully they listen to the fans and change it back eventually.