Kinda of incorrect wording here.
At worst ‘a minority also enjoy.’
At best ’ portion enjoy.’ Words mean things and should be applied correctly.
60-61% against and like 16% that like it, certainly does not make a majority (or better yet, even a ‘great majority’).
If you want to talk about those that have stayed silent, we have to draw a line in the sand there as niether of us really know. While anecdotal, every player I have spoken too since the patch is still playing at the moment yet hates it with a passion. Don’t try to suggest your personal experience or what you project out on the community from your own perspective holds any further weight.
Part of the reason people have such a disconnect in communication these days (going far and beyond the trivial issues of gaming) is people playing fast and lose with words, stating things that simply arn’t true (even if the speaker is well intended and didn’t mean to fabricate) and then the misunderstanding in words spins false narratives that others believe and it all just spirals from there.
While I have largely spoke out against the changes and still yet have adjusted to them in a way that will keep me playing, we can all benefit form being objective about the changes.
But this means being factually truthful in our statements as well.
Reality is with Dev bias and work, these changes that the ‘great majority’ frown upon, they will likely persist because going backwards on work (even if the work largely ended up as a negative) typically doesn’t happen in development.
However, I hope Funcom isn’t swayed by the very few voices that just like it over the many many voices that have brought up legitimate reason for not liking the change, nor overhauls of games long since been released and actively played.
I don’t know about you, but I abhor the idea that this game is just some amorphous experiment where the current game play and enjoyment can be changed into something new at any given moment.
I bought this game for what it was, and what it had the potential to be, not for some random game I don’t recognize depending on what month I jump on it.
All this looks like is Funcom never really had a good idea for direction for their game from the start if they are still reworking key mechanics this long after release.
Like an artist that ruins their artwork because they can’t just stop fussing with it…
I’ve stated on other threads, but additions are fine. Adjustments are fine. Complete overhauls and acting proud of them is going to always piss off a significant portion of the player base and drive them away. Even rooky game developers don’t make this mistake. Funcom didn’t get the memo.