Land Claim Abuse on Official Servers: Feedback/Discussion

Like I said, there are people like that in these discussions, but their behavior shouldn’t invalidate the concerns and the questions the rest of us have.

For example, I see absolutely nothing wrong with the list of questions @Ulyssi posted and I think they deserve an answer.

Saying that Funcom should stop engaging with its playerbase on the topic of official server rules because of those who are looking for loopholes is kinda like saying Funcom should remove PVP because it’s the game mode where you’ll find most (if not all) of the undermeshers :man_shrugging:

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Agree.

What they showed we all already knew - at least I assume we all knew. The only thing I think was likely an unknown to some was maybe the lights.

You can be banned for having 11 lights in your yard? That’s extreme!

Or 8 lights along the path in front of your base, banned - lose all. Wuuut???

In my case I knew they were banning for that - I just think the rule is unconscionable and a half and not player deducible using common sense! Especially in some parts of Siptah… Step away from the base 10 paces and the screen is 98% black - even raising the monitor’s gamma or brightness - just makes it solid grey instead of black - so it’s actual rendered detailess blackness without lights.

It seems to me that this is some confirmation that good or bad, right or wrong, Funcom’s idea of the game in all modes is a simple 4~6 hour (for leveled players) small vanilla base build (that’s including the harvesting work) and that’s it. On PvP this means ultra-rapid raids with the only significant defense being players and their thralls - so offlinning with feather-dusters is practically doable.

In PvE - well, almost all there is to do after that 4 to 6 hour build is explore, defend from purge, and fight monsters. After you set up your character, the base is T3, and you have a few thralls, you can take down all your workbenches as they won’t be needed. Remember Myra said thralls can be spam too - so like, thralls in place of those lights in that image would likely get you banned just as fast?

It really seems to me that they have gone a bit overboard - not just with the rules but also with the “punishments” as @Umborls calls them - not solutions or corrections - but punishments - for having 11 lights in your yard.

People asked for active moderation against actual cheaters and people building hundreds-of-blocks-long walls that ACTUALLY prevented passage or walled in or out some needed resources - and what we got instead were punishments for lighting with 8 lights leading out from our base so we can see in the otherwise total blackness.

A few people were shocked (or just upset?) about the villages. @Umborls posted this image:

and with that wall, there might be a valid point… (maybe). What wasn’t mentioned is that people are getting banned for far less. Like, no wall and just what’s inside the red line:

This is what I have meant when saying they are only extreme examples. How much restriction is too much?

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But here is the issue that I believe Taemien is getting to…the ones that claim unfairness and vagueness aren’t doing the heavy lifting in these threads and continue the same basic defense of ‘we didn’t know it was wrong’ to justify why they shouldn’t be on the receiving end of discipline. It’s the ones that are a bit more…mature in their playing (that are not getting disciplined as far as I know) that are generating this feedback over enforcement and clarifications (and that isn’t wrong by itself) and validating those that are using vagueness to continue their toxic playstyle.

And to put a downer on all of this…does anyone really believe that the clarifications can be granularized so that you don’t get this “It depends on what the meaning of the word ‘is’ is.”. When is the amount of clarification sufficient knowing you will never get 100% since there are those that purposely stay ignorant in order to have reasonable deniability in playing in a way that is not the intent of the game designers?

When you work in customer service, you have to deal with two types of people in this regard. You have people who don’t care about rules, and those who are just so broken they can’t understand rules. For example my first job in HS was at a movie theater. Before I did projection, I was the guy who checked the bathrooms and auditoriums. Making sure things were safe, clean, and orderly.

You would think you wouldn’t need a 16 year old to tell people 2-3x their age not to speak loudly during a movie, put their feet up on seats, or even smoke in a non-smoking building. But I did. Just about every other day.

The simple rule of not being a jerk to other customers was lost on people. Even benign things such as not being too loud. I mean you can chat with your friends in a movie. Just don’t get too loud. Do I really need to go around with a God damned sound level meter and tell them to keep it in a certain decibel range? No. Common decency applies. Keep it too a whisper. But what if someone’s whisper is still too loud? Well they keep their mouths shut then.

But some people can’t even do that. So they have to be asked to leave. Invariably some get defiant and cause a scene. That’s when we read trespass and have them escorted out. The local police department had an extremely quick response time for such individuals. But I think I’ve only seen that happen once. Usually when being asked to leave with the prospect of a lifetime ban from the only theater in town, they shut the hell up and let other’s enjoy the movie.

And it didn’t matter if these people understood what was being told to them, or if there was some lost meaning between us. They simply had to follow that rule. It wasn’t even posted. It didn’t need to be.

There isn’t a problem with PVP or undermeshing outside of officials. That is unique to officials. If they should remove anything, it should be officials themselves. It would effectively turn into a nearly hack/exploit/grief free game at that point.

But we’ve been over this. We don’t make changes to the game just because people on officials can’t behave themselves. Either remove the servers and call them a lost cause, or ban the offenders. That debacle with orb dupes a few years back was the stupidest thing Funcom has ever done outside opening those servers.

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I would be satisfied if I were to get some of the questions I put forth answered, and I do believe when Umborls gets a chance they will do their best to offer clarification.

I am sympathetic to their need to freely make judgment calls and avoid rules lawyering by disgruntled players. Since this thread started I’ve been exploring PS official PVE-C and PVE to better acquaint myself with their condition, as I have limited experience on those kinds of servers. Suffice it to say there are a lot of players in violation of the rules.

I agree further clarification makes space for boundary pushers and that FC is allowed to offer whatever experience they choose on officials. I only want for players to be able to better understand what that experience is supposed to be, given that it is starkly different than official CE from 8 months ago and what I think can reasonably be considered “vanilla” CE.

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Good god that was fun. But yeah, all of my friends that started playing because of that eventually moved on either because of the bugs or because they didn’t want to participate in PvP and risk getting wiped, so they ran out of stuff to do and went back to ESO.

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Although I can see why they enforce land claim abuse now, I think it was implemented very poorly.

Theoretically, we have a new system for reporting land claim spammers and trolls. The huge glaring issue is that Funcom puts little to no effort into seeing if bans/wipes are legit. They just blow up everything. So now we have a new system being USED BY the land claim spammers and trolls.

  • You want to take somebody’s spot on the map? Report 'em.
  • Your base got raided? Report 'em.
  • Jealous that somebody’s base looks better than yours? Report 'em.
  • Another player won’t cyber with you? Report 'em.
  • Get killed in PVP and want to get even? Report 'em.
  • You wanna troll somebody? Report 'em.

Just find their base and manufacture some vague reason why their base could be against the rules, and it’s gone.

The new meta is reporting bases.

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I beg to differ. Reporting can take weeks and they do actually investigate. The issue here is that the players had gotten very used to a stance of nonenforcement and now they are crying ‘don’t taze me, bruh’ . I have reported two people total in my time and one was removed and one was not. Now either I’m just flagged as someone that they need to scrutinize their reporting or you are incorrect in the blanket statement that they don’t review the reporting. I don’t think it’s a lack of review but of players actually not following the ToS…sometimes blantantly violating it as I have also seen a removed clan come back and do the exact same thing in the exact same area again. Also please keep in mind that you could be banned for something that happens on another server because you were part of a clan that was reported in violation that you left but the clan connection is still there…so that current clan that you don’t have any association anymore with but are still linked because you are a member can make your current playing difficult as they get themselves (and you) banned.

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These two statements are mutually exclusive. One states they ban on report, the other says they take action AFTER checking the reported offense.

Who’s lying here? Let’s get our fact’s straight here before continuing. Does Funcom lie or not? Let’s make it simple, is Umborls lying?

I don’t think he is. I dare anyone to prove me wrong.

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FWIW, I’m glad they added these pictures and additional clarification. Do I still want additional clarification? Of course. But even if I don’t get it, I’m fine.

I do want to know where they draw the line between “useful satellite structure built on a nearby peak” and “Aesthetic structure meant to block land claim”

Edit to avoid double posting: I think a moderator-ran “Hall of Shame” thread should be created, displaying bases that are dev-wiped, with captions describing the offenses.

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Yeah I too am super happy about the clarification, some stuff like village I had no idea about.

and I think its 100% right for the player base to question the extent of the rules now knowing them, if they believe they are going too far.

My aims out of this are 2 fold, understand the rules better myself so I dont waste my time and have 100s of hours of work arbitrarily deleted without warning, and 2 to voice opinion on what I believe to be a fair game for all

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To be fair - I am running across servers where building is absurd and others where players keep it fairly reasonable. This could be a result of moderation, but I have no earlier data points to speak on that.

My biggest takeaway so far is that god alters are a problem. T3 alters are rarer in PVP, even more so for a clan to have one of each. Almost all large PVE bases that I have seen have one of each. The required spacing and growing number of them necessitates larger footprints. I can’t really blame them, given that completionism is part of the endgame of PVE. As a design choice though it definitely clashes with TOS, I think.

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I know. But they’re not the only ones. And I can repeat that patiently for as long as it’s necessary, until it sinks in. They’re not the only ones complaining about fairness.

Sure, there are toxic complainers here, but they’re not the only ones. I used to think they were probably the majority, for two reasons: 1) the toxic complainers were, as it usually goes, the loudest ones, and 2) I gave Funcom the benefit of the doubt they deserved.

Thing is, we can’t really know whether the toxic complainers are the majority or not, because they’re the loudest and they will eventually get any thread either locked down or derailed. Plus, the non-toxic participants are averse to sharing their evidence publicly, because that can also get the thread locked and de-listed.

So if we can’t know whether they’re the majority, we have two options:

  1. Keep trying to improve things.
  2. Assume the worst and lock everything down.

Personally, I prefer option 1, but I would have settled for option 2 if Funcom ever decided to implement it by putting their foot down and moderating the living crap out of these forums “until the morale improves”.

Fortunately, Funcom seems to have chosen option 1, which is why we’re now having clarifications and feedback discussions on this topic. Attempting to derail that effort because “complainers will never stop complaining” is really not helping anyone.

No, we’re not validating their toxic playstyle. We’re asking questions we want answered, because they’re important questions and because those questions deserve a better answer than “trust Funcom”.

Speaking of which, “trust Funcom” works both ways: by saying that asking Funcom to answer reasonable questions will somehow validate toxic playstyles, you’re saying you don’t trust Funcom to answer those questions without changing their stance to allow those toxic playstyles to go unpunished.

I choose to believe that Funcom staff are professional enough to sift through all the noise and address the real issues here :man_shrugging:

When those of us who are asking in good faith are out of reasonable questions. :man_shrugging:

This is not some hypothetical, academic “what if” scenario, there are real questions waiting to be answered. I trust people like @JJDancer and @Ulyssi, to name only two, to ask questions like that, because they don’t have a track record of arguing in bad faith. It’s as simple as that.

And it’s also not too complicated to see when someone is behaving the way you and @Taemien pointed out. I’m not going to name any names or even quote any of that, because doing so would provoke outrage that would derail the thread further, but most of us are wise to those tricks and I’ll hope Funcom community managers can see through them too.

While I appreciate that you shared your story to illustrate your point, I kind of wonder what the point was, because you deliberately ignored my point.

The questions are there. They look reasonable to me, they were asked by people who have a track record of arguing respectfully and in good faith, and I would also like to know answers to them.

So are you going to explain what’s actually wrong with that, or are you just going to keep repeating that there are other people who want to take advantage of that somehow? Because I’m aware that people like that exist and of their motivations, and I trust Funcom to keep banning them even if they take the effort to explain the rules a bit more to the rest of us.

Yeah, it’s the same principle of throwing the baby out with the bathwater. If they decide to do so, then that’s up to them. Until they do, I’m neither going to ask them to, nor am I going to agree with anyone who tries to stop them from improving the situation for those of us who play on officials.

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Much rarer in PVP since it marks your base’s position on the map for all to see, and in PVE they’re a freakin’ nuisance. Huge structures that crash your game just getting near their base because of the 6 pillars of light streaking to the heavens. And just about every base has them.

Someone like you probably shouldn’t be on officials. Move on.

You made a demand, not an opinion.

But go ahead and give your opinion. We’d like to hear it. How many building pieces do you think you should be allowed to use?

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i like how you are able to articulate your idea/opinions in less than 3 or 4 paragraphs. Others need communication lessons from you :slight_smile:

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Getting heated and everyone needs to breath and I really want this conversation to move forward.
I will say that I sincerely doubt you will get any numerical amount…a quantified limit because it doesn’t work that way. You can and should get banned for 12 foundations, imho…if they are placed to prevent others from building on that spot. However, you should be allowed to land claim it if you are going to build there…what’s the difference…intent and time that land claim has been there to prove out intent. It’s not about the building pieces as much as how you are using them.

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Then you’ve already gotten the answer. You have Zendesk to discuss it further if you need.

A normal forum poster.