That’s pretty much how bug reporting works…
You notice something happen that you think is an error and you would prefer for it to be fixed, so you report it, because your incentive is the hope that it might indeed get fixed and that your report somehow brings the issue to light.
This is 100% optional and the developers do not in any way expect you to do it, however if you do wish to put volunteer effort into this and report the bugs you find, you should still do it in a manner that is helpful, for example by providing the necessary information so that customer support staff reading them can adequately categorize it in their bug-tracker system should they decide it’s something that needs to be introduced there.
With what and why? 
If your report is about a legit bug and you provide enough information to be logged to their bug-tracker, then there’s nothing further to talk about it.
Bug reports are NOT for getting instant assistance or anything of that sorts, so there’s absolutely nothing for a Funcom staff member to comment on it…
The only thing I could think of is a “Thanks for your report”, but do you seriously want them spending time going around and typing that to every report?
They usually signal this by putting a blue double checkmark on the report with the text “report received” visible under the thread title.

This means that the report is about either an already known issue that is already in their system, or that it contained enough information and has been introduced into their bug tracking system that can then be viewed by the actual programmers working on the game (customer support merely filter and merge these reports, since a really large percentage of them aren’t actual bugs that they need to log, but either user error or just feedback - which is also why the regular forum members often comment on reports, to rule out anything on your end and help you if you actually need help and aren’t really reporting a bug)
In the case where their first impression is that this is a new bug, but the report doesn’t contain enough information. For example if you don’t fill out the template or include the same information in your post about what type of server you experienced this issue on and which platform, then they will usually ask for this information or ask you to make a new report and fill out the template.
The reason they do this is because they have to specify this when logging bugs and your report cannot be processed without this information.
So… TLDR. Nobody is forcing you to report bugs. They have a system for it, which I agree isn’t the best as the template copying always seems to get people with dodgy IT skills - this is something the devs also agree that can be improved. But the bottom line, it’s there and it is what it is.
If that is somehow not convenient for you, the devs are perfectly okay with waiting until somebody else reports the bugs in a manner that they can process, and you don’t have to feel even the slightest guilt if you don’t want to do this optional activity 
On a side-note though, typically it’s not the reporting part that’s the issue
Cuz whether the template breaks or not… one way or another most bugs that get discovered do end up at Funcom… The issue has been with Funcom then fixing them as bugfixing seems to have not been the priority these past couple of years… which indeed is a bit unfortunate.