I realized I didn’t quite answer the OP’s questions in this topic. So I’ll throw my answers in here.
Mod support, able to build entire settings, and a mature playerbase. I did a Minecraft RP server about 10 years ago, some of my Army buddies got me to buy that game for to play on the server. It was great for a while. Used to RP in MMORPGs, but you’re limited to the places the devs craft. In Minecraft you build your own. But the issue there was the younger playerbase. I have D&D character sheets older than some of those guys (actually now those sheets are probably older than some of you readers). So CE helps with that immensely.
Not sure what you mean in this context. All RP servers are owned/rented privately as Funcom doesn’t operate any officially. But if you mean locked or unlocked, I have no preference.
Sorry ahead for being ambiguous here, but here’s my generalized answer. I look for a community that has a generally drama free atmosphere and allows for characters not to be outshined by creations of the server owners.
I can usually enjoy any type. But over the recent years I tend towards non-heroic characters. When we play video games or read stories, the main character is a hero. There’s plenty of material about that. But I’ve enjoyed playing more mundane characters such as barkeeps, brokers, administrators, and tradesmen.
The great thing about playing these types of characters is the unique experiences they grant you. Heroes and villains and those inbetween do not see you as a rival, threat, or whatever and you get to see sides of other players’ characters you normally wouldn’t see.
If you’re playing an Aquilonian Legionnaire, you’re not likely going to be able to learn many secrets from a Stygian Sorcerer. You’re going to be automatically at odds. But a tradesman is going to learn everything about both characters and it allows those players to RP their characters in ways they normally wouldn’t.
Let’s be honest, everyone’s playing barbaric murder hobos in CE. When they meet, they have to out hobo each other. Imagine for a moment they didn’t have to do that with everything they met.
It also forces me to have to think my way through situations. I can’t rely on PVP or rolls to see through a potential confrontation.
Nothing inherent to CE itself. But RP in general invariably has drama. Even the best servers get someone who gets upset and drops a mess in the pool. There’s no avoiding it. And it annoys me to no end when it does rear up.
They’ve done a good job so far. But there’s always room for improvement. More cosmetics and more features in building is always welcome. Allow us to have baby animals as non-combat pets.
I’ll usually go to the server’s central hub, or simply check out people’s homes to see if they’re around. Usually it finds me.
Probably this one time when I played this illiterate Nordheimer chick who got captured and because of the circumstances thought she got picked up for public intoxication (southern peoples are uptight like that), then eventually ended up being a officer of the guard. The initial reactions of everyone involved when they woke up was priceless as she denied any wrong doing and that she didn’t mean to kill anyone… should anyone have died of course.