Limit godshields for gods only

Hello everyone.

To those that are playing on the PvP servers (or to those that have) must have sooner or later stumbled upon a base that is inside the inner godshield bubble. This bubbles only weakness is close range orbs or explosive jars.

Now we players are really smart, we say, hey, what if you know, we would put our base so far up that no explosive jars or orbs would reach us yeah?

Now once they have done that and climbing is a no go, there is only one way of getting into their base. To make a very long tower and jump ontop of their base. Now you see, the jump itself is very bad. You won’t travel a long distance, so your tower has to be literally next to their base. Or you have to try the hatchdoor and pray that the next swing pushes you far.

Now you see, we players are really smart, we say hey what if you know, we foundation claim all around our base so they can not make a tower.

So now you have another problem, before you hit the big problem you got yourself another big one. You have to declaim all these claims they have made with foundations or worse, vaults (which are p*ss easy to make and is tanky as hell) , to make a bad tower to make a pitiful jump onto their base.

Now you see, we players are really smart, we say hey what if you know, we put a foundation as they were breaking our foundations so they run out of bombs or ends up in a draw!

Congratulations defenders, you have successfully made an unraidable base with gimmicks.
As for the attackers, too bad you got outplayed by stupid mechanics.

Please make it so that trebuchet boulders/hellfire’s go through the inner godshield so we can put an end to this stupid fiesta.

Encourage PvP and different objectives to win a defense/attack. Do not encourage stupid things like this.

And while you are at it, nerf derketo T3 shrines capability of turning 2 oil into 1 seal it is easy to rack up 10k+ seals and have perma godshields. Give the t3 shrine an icon also.

Sounds like a smart clan. Sounds like they won and you lost. I’m sick and tired of raiders calling for nerfs and wipes simply because opponents put in the work to make a very strong base.

5 Likes

Plot twist: The clan is not also smart but the alphas on the server and the server population can do nothing against them because they know they are safe as long as they are active enough and don’t make a mistake.

In your mind it seems like ‘raiders’ are the bad guys per se, Servian. Yeah, let’s play on a PVP server and avoid PVP…

OP summed up the meta very precisely. I stopped playing like that but I can stand the heat building a non raid-proof base having nine clan mates backing me up :wink: But we’ve build such bases and dominated, unchallenged. This kind of base building is the start to dominate and ultimately kill a server. It’s not good. Not at all.

I suggested the same change to bubbles and trebs a couple of days ago. I’m 100% on your side OP.

2 Likes

It only takes 1000 oil to make 500 manifestations of zeal. So yeah, no. Having a god shield up is one thing cause you have to farm for the manifestations but with Derketo? Just make fish traps and wait. You can have literally have bases that have 8 or more Derk shrines on their base with a god shield up at all times non-stop.

It should not be easy to put up a lolshield to where you can’t even get trebbed, godded, or bombed simply because of the fact that you can literally do nothing and have a shield.

1 Like

I lost nothing because i have a base like this too. Nobody wins.

If you want to be safe all the time go play on a PVE server there should be no stupid mechanics like this, they should defend through base defenses, thralls, pvp, bombs they should not win by spamming vaults and foundations everywhere with an unlimited godshield.

Don’t promote grief in a PvP server promote PvP in a PvP server

I would like to see god shields last 48, 72, or greater hours. This business of having to farm 500 zeal every 36 hours (Derketos excepted😉) is nonsense. God shields should make a base impenetrable to just about everything.

God shields should be one of those things that you have to think about using. It was never intended to be used as a way to make your base not raidable but a defense you have a limited time frame of for when you and a big clan are at war with each other. They need to fix the derk altar recipe to include sliver of the unfulfilled for it.

It’s one of those things in the game that you have to choose to use strategically during a way. Having people have god shields up at all times and have the time limit increase to allow even more time to farm up more manifestations before it runs out is a no go for pvp. At this point with the god shields, why even have religion and avatar summons when every big clan has 5 or more shields active for weeks at a time?

1 Like

God shields should be one of those things that you have to think about using. It was never intended to be used as a way to make your base not raidable but a defense you have a limited time frame of for when you and a big clan are at war with each other. They need to fix the derk altar recipe to include sliver of the unfulfilled for it.It’s one of those things in the game that you have to choose to use strategically during a way. Having people have god shields up at all times and have the time limit increase to allow even more time to farm up more manifestations before it runs out is a no go for pvp. At this point with the god shields, why even have religion and avatar summons when every big clan has 5 or more shields active for weeks at a time?

It’s not only that, it is the fact it nullifies orbs and trebuchets aswell, like what is the point in PvP servers when everyone is safe? I joined a PvP server to fight I did not join a PVE-C server for a reason. People like servian are prime examples of PVE-C players, he has an entire playmode made for himself yet defends unraidable bases with the help of gamebreaking foundation/vault spam + godshield.

Bases should be hard to raid with creativity and effort not game abuses.

1 Like

Exactly. You can build a wall made out fence foundations and pillars and ceilings to surround your base and it will be incredibly hard to blow through. combine that with clever building and utilizing all of the tools you have at your disposal multiple ceilings, false rooms, trap pits, there is so much you can do to protect your base from a raid.

The forums are full of people who play on PVE-C and PVE and while I feel their concerns it’s just not enough validity in their concerns to warrant such changes which would kill the pvp servers. Right now the changes made won’t kill the pve-c or pve servers just makes you play the damn game. If the god shields just stopped gods it would be better. It would make clan wars not devolve into who has the most avatars ready but instead who can siege better.

2 Likes

Tell you what… I’ll agree to God shields only stopping gods, not trebuchets and orbs, if you agree to extending the shield time to three days. How does that sound as a compromise?

1 Like

That would be fantastic. Cause as of right now, everyone is using multiple Derketo shields that stay up forever. Being able to just treb to get inside to start exploding would be a literal god send.

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They cant get this game right. We were dominating our server, we are all level 60 and weve had some griefers come in who are only in their 30 and 40 levels and they run faster than us and hit harder than us. Theres no way that’s possible without some cheating glitch

This is still a major issue in conan.

what is worse, if you try to grind through foundations with explosives to claim just next to their base, which is very very tough, and make the jump tower, the enemy can shoot OUTWARDS with their trebuchet from INSIDE the godshield while you cannot do the same from the outside. Same with orbs. This is ridiculous.

I’d like to see gods’ destructive power returned to what they were originally in EA. One god would absolutely wreck a base. It was awesome to behold and we would always have a couple dudes logged in just to watch for God tokens going up. I think PVP would benefit from bringing back the old gods. It made the playing field more level, small clans could wield great power against larger clans. Those larger clans had more to lose from their big shiny bases with vaults full of loot. I say this as a player who is in a large clan. I liked it when the small clans and solo players fought us with gods. It kept us on our toes.

2 Likes

As well as there would be a lot of entertainment seeing the gods just wreck huge bases without breaking a sweat.

Honestly I would not mind the current gods or the old gods, I have been around since 2017. Sure they gave more suspense to large and small clans alike, however it feels like it won’t really solve anything. I have been on both sides, solo/smallscale and largescale clans. If they buffed avatars, I could see there being more pvp activity on priest spawns which is always a plus for me.

What I liked a lot when nobody used godshields was that, there was this objective each clan had. The defender had to get people to fight the enemy and certain people would go for bombing runs on the enemy tower with trebuchet. They would also have a person repairing and tossing out thralls.

The attackers had people defending the trebuchet tower, one guy repairing the tower as well as attackers who would kill defenders also including climbing upwards past the levels of anti climb and gain foothold.

Both sides had an objective to accomplish. Defenders would cheer when the tower would fall to pieces. Attackers would cheer when the way up to their base was open and one climber managed to go up and take out enemy beds.

What it is now is a big joke. Once the godshield is up its GG. You try to claim as close as you can to them either by unclaiming (goodluck if they got t3s and vaults) and then the next step is making a huge tower to jump from ontop enemy base which will fail 9/10 times if you dont have a hatchdoor and the hatchdoor itself is RNG to succesfully get tossed up in the air only to be forced to have 20 agility to survive the impact.

Seriously there needs to be a way to deal with this. Either make the godshield not block trebuchet boulders/hellfires or give us some ladders or siege towers.

Or how about both? as I could see siege towers and ladders making a nice addition to the game.

1 Like

Any extra content, is good content for me.

First off, not picking on you, just trying to give constructive criticism.:smile: My only problem with this is that it would almost negate T3 fences if you could just make a ladder to get over them. (I do like the concept though)

One could counter that argument by suggesting more archer thralls and crenelations so they could shoot people off of the ladders, or the ladders themselves (give them super low hp).

But there again, it’s not hard to out shoot an archer thrall from a distance (even outside of their range) to pick them off prior to placing the ladder. If your opponent is not present (offline or elsewhere in the map) it would make raiding t3 structures too easy, as if it isn’t already. (Except for the aforementioned places where explosives can’t be placed, in which they are pretty much playing PVE-C at that point)

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You do have a fair point about that as it is true you can shoot an archer thrall while out of their range even though to me it takes time and a lot of arrows in case of missing.