Unlimited Stamina Bugs ( yes more then 1 way to do it ). Thanks to how poorly combat is executed and these bugs a player simple can run forever never dying in pvp. THIS IS BORING AF… right now there are players on server #1399 in the clan ‘404’ that are running around with a shield and repair hammer. they are swinging the hammer as they are sprinting to bug their stamina. This particular clan is well known for exploiting bugs, and now has taught half the server this method.
Perks - most of the make no sense, stats need to be reworked all together… there is no real reason to spec in anything other then str, vitatlity or encumbrance. some of the perks seem cool but are just nonsense and totaly wrecks your char just to get something like double jump. My suggestion would be to divide weapons among different stats. ex:
Agility for Daggers - then you could add perks to increase bleed damage or other various options relating to daggers.
Accuracy for Spears - this would give this line something more then just access for bows then… which honestly in its current state is useless.
Encumbrance for Maces/Hammers - this could relate to the shear force used when smashing in another players face with a hammer. causing more stuns as well as damaging their stamina pool when hitting.
Survival should overall increase gather rates you get when farming. as well as increase your resistance to heat and cold effects.
Yellow Lotus Potions: before in early access it was said that once the game was released the yellow lotus potion was going to be much harder to get. This is not the case if anything its become more easy. Truly need to also divide the potion into 2 potions 1 for stats and 1 for feats. as well increase the difficulty of getting it/using it. maybe add a timer for reuse making it so you can only use it once every 24 hours or something.
PvE I would write out all the issues… but the devs know about them… the devs know about the barrowking and haven’t fixed him in since they first added him in… the barrow king gives waaaay to much demon blood and holds no threat at all while farming him.
Skeleton keys… World bosses are just BLEHHHHH, your answer to how easy they were to kill was giving them a crap ton of hps which is not the way to fix a mob. you need to make them more fierce… and they need to drop something other then skeleton keys… actually i feel the skeletons keys should just be a random world drop off any thrall ( or creature with a back pack, lets face it chopping something up to find a key is stupid ). then making the legendary chest spawn randomly on the map… also would be nice if the legendary chest had a new style… comon… lazy lazy lazy…
Volcano Biome would be nice to have it finished… Loot on the thralls??? Randomized spawns like on almost every other area of the map, instead of lvl 4 thralls ALWAYS spawning.
XP Progression is screwed you guys know this… but its due to how you have set up the journal. You need to add level requirements for certain things. Like make it so a player can not complete or use certain items if they fail to meet a level requirement… that will stop the abusive power leveling, where a higher level can just give access to tons of endgame items to boost the new players exp INSANELY… most items in the journal you just have to pick up doesn’t matter if you created them or if your lvl 1 and someone hands them to you… which is… nonsense. not saying make it HARDER for casual players … like some my whine and cry when they read this … this would mainly effect the power levelers that exploit and go from lvl 1-60 in 2-3 days time.
unraidable bases - the clan i mentioned above has set up their base inside a structure that you have to glitch to get inside. ( server #1399 - base is basically part of the Black Keep on the western structure. not the tower but the “hall” type building ). now so you can’t get in unless you glitch like i said and they can just keep running God Bubbles to keep them safe.
VAULTS … how i do hate vaults… they are TOOOO CHEAP to make with too much HITPOINTS, is it normal for someone living in a hobble/little shack to have a big ■■■ vault sitting just out side there thatched roof home??? naaaa… vaults need to be forced to be placed on foundations first off, then 2ndly they to be reworked and maybe divided into 3 tiers, where as the first would have less hitpoints then say a T3 foundation.
another way is to maybe limit the amount of vaults a clan can place… over all vaults are just stupid in this game… i see way to maybe people with a T1 house and a vault… and vaults are popping up EVERYWHERE…
I am sure there are like a TON more, ONE thing would be nice is to get FULL patch notes… like i think 2 patches ago you changed the exp received from steel reinforcements, due to it being exploited with the teir 3 black smith being able to break them down back into bars without losing resources there for having an infinite supply of xp. BUT instead of just saying this in the patch notes you hide it… would be nice to see all the problems you are fixing so players can actually see your doing things… getting a patch note with like 5 things on it and almost none are important well… your just hurting your self by hiding the problems you fixed.
oh before i go… speed hacking … you have people online literally selling speed hacks on the official servers.